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NPC Generator

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Advanced [show]


Cloak Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'7", this man is renowned for his bright pastel suits and hats. His red fur is unkempt and raggedy. His eyes, though not visible through his cowl, are amber.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: Gifted from a young age, Cloak studied abroad. In his 16th year, his parents were killed by a orcs raid, leaving Cloak alone in the world. After a stint in an orphanage, he was adopted. By chance he met his brother recently and the two have been together since.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Enemies, Family. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Cloak Buttons, Male Tabaxi Barbarian 2
Medium (6'7") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)17 (+3) 16 (+3)11 (+0)
Skills Nature +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Auran, Giant, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1500 sp. 2 Smokesticks.


Social Check DCs


Immeral Berevan, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He is generally well dressed albeit a few years behind the times. His hair is silver and curly. He has a dull look in his amber eyes.

Personality: He is calm most of the time but flees social interaction. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a need for knowledge about a nearby landmark

Ideals: Professionalism, Persistence. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Bookbinder

Voice: Ums and uhs a lot

Attributes [hide]

Immeral Berevan, Male Elf Aristocrat 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 18 (+4)17 (+3)
Skills Arcana +4, Performance +5
Senses Passive Perception 14
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Onyx (50 gp). Zircon (50 gp).


Social Check DCs


Naal Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is generally shirtless and showing off his tattooed chest. His whole body is exceptionally muscular. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Nothing but the best is good enough for him; and he is greedy

Ideals: Logical, Impeccable. Bonds: Immigrant, Job, Rich, Adventurer. Occupation: Adventurer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Naal Callan, Male Half-Elf Barbarian 6
Medium (5'9") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 60 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Acrobatics +4, Animal Handling +6
Senses Passive Perception 13
Languages Common, Elven, Draconic, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +6

Possessions: 900 gp. Eye agate (16 gp). Black pearl (1000 gp). Alexandrite (1000 gp). Deep green spinel (40 gp). 1 Minor magic item.


Social Check DCs


Dalgal Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, he is not a threatening figure. He is bald on top and has large red tufts of hair around his ears. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in the west. Dalgal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's looking for his big break; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Dalgal Stoutale, Male Dwarf Bard 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 390 gp. 1 Masterwork Common Melee.


Social Check DCs


Beast Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear flannel. His beige fur has been sun bleached extensively. His green eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Tanner business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He tends to his Tanner job now, and dutifully fulfills any obligations he has.

Motivation: To protect his home; and to be a junk dealer again

Flaws: Secretive, PTSD. Bonds: Guardian, Job. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

Beast Grass, Male Tabaxi Aristocrat 5
Medium (5'9") Tabaxi, Neutral Good (CR 5)
Armor Class 14
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 17 (+3)10 (+0) 11 (+0)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp.


Social Check DCs

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