Geoffrey Hallewell, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. His long black hair reaches down to his waist. His fierce blue eyes like to dwell on things.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Energy wise he seems alert and responsive.
History: When he was but 6 years old his parents immigrated from the east. His father was a mechanic, and taught him how to fix just about anything. He left for the east, certain he would find work there.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Professionalism, Persistence. Bonds: Attractive, Immigrant, Enemies. Occupation: Carpenter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp.
Gilthur Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. His hair is long and chestnut with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. His amber eyes have a joyful gleam in them most of the time.
Personality: He acts crazy and hedonistic. He is able to make almost anything out of random pieces of junk.
History: He was born the only child of a wealthy merchant. After coming to the age of reason, Gilthur took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has money and likes to spend it; and retire the richest man in the north
Ideals: Gifted, Entrepeneur, Justice. Flaws: Hedonist. Bonds: Rich. Occupation: Doctor
Voice: Slurs words
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 89 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Elven, Draconic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 200 pp. Jade (50 gp). Violet garnet (1400 gp). Emerald (1400 gp). Chalcedony (60 gp). Deep green spinel (50 gp). Tourmaline (50 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Salasar Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy green crest. He wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has a hunchback. His crest is green and curly. His ears are large.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insane. Bonds: Nature. Occupation: Blacksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
Dynamic On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.
Personality: He has a massive crush on the younger sibling of the Hunter who has hired him part-time. He does not trust anyone and sleeps with one eye open.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Wants a kiss.
Ideals: Entrepeneur, Gifted. Flaws: Insomniac. Bonds: Has a crush, Enemies. Occupation: Hunter
Voice: Irish accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp.
Uraim Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is generally shirtless and showing off his tattooed chest. He wears his brown hair down. His half smiles and green eyes are beguiling and draw you in.
Personality: He dislikes all the random violence that takes place in the south. He is able to fit into much smaller and tighter spaces than normal.
History: A powerful slaver made him what he is. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He has set out to sabotage the competition.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Pacifist, Gifted, Logical. Bonds: Attractive, Mentor, Job. Occupation: Farmer
Voice: Middle-eastern accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 47 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2500 gp. Coral (110 gp). Deep blue spinel (500 gp). Jet (110 gp). Amethyst (110 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
