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Advanced [show]


Chem Principle, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His white hair is long and unkept. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Chem was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Military. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

Chem Principle, Male Tiefling Warrior 7
Medium (6'5") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 14 (+2)17 (+3)
Skills Investigation +5, Medicine +5
Senses Passive Perception 12
Languages Common, Ignan, Goblin
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Drogo Chester, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his blonde hair in a pixie cut. His gray unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful wizard made him what he is. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Flaws: Disease, Ugly, Hedonist. Bonds: Mentor, Criminal record. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Drogo Chester, Male Human Cleric 11
Medium (5'5") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 99 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 19 (+4)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +5, Survival +6
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 400 gp.


Social Check DCs


Zephan Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'4". He wears very tight pants and wife beaters, though occasionally he sports a black coat, and his gloved hand is found clutching a sai. His red hair is knotted and matted. His thin eyebrows rest above his beady red eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Zephan studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, In love. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Zephan Dischord, Male Tiefling Warlock 8
Medium (5'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 66 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)9 (-1) 17 (+3)15 (+2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Senteq Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear black tank tops with brown pants, and a wedding ring on his left hand. His tied-back hair is chestnut. His thin eyebrows rest above his beady green eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a son. After a long history of fighting, Senteq and his spouse have recently divorced.

Motivation: Revenge; and many drow want him driven away

Flaws: Ugly, Fearful, Antagonistic. Bonds: In love, Enemies. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Senteq Nackle, Male Gnome Commoner 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)11 (+0) 13 (+1)18 (+4)
Skills Nature +2, Performance +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. Golden yellow topaz (200 gp).


Social Check DCs


Darrow Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears pastel painted combat armor at almost all times. His white hair is cut short with large spiked bangs in the front. He has gleaming, smiling hazel eyes.

Personality: Aggressive, abrasive, and angry, Darrow embodies much of what other species detest in the Halflings. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Darrow Jamjar, Male Halfling Monk 5
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)11 (+0) 15 (+2)16 (+3)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 800 gp.


Social Check DCs

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