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Advanced [show]


Pikar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is long and black with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Bather. He turns his eye from what people do, preferring to live and let live. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Pikar was born with his mother's beautiful face. His family was turned out during the war. He and his family wandered south to less war torn lands. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Addict, Hedonist, PTSD. Bonds: Attractive, Job. Occupation: Bather

Voice: Speaks with a cold

Attributes [hide]

Pikar TellPenny, Male Halfling Expert 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 13 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)13 (+1) 17 (+3)15 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6

Possessions: Just what you see.


Social Check DCs


Aura Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a brown costume with the symbols of luck on his torso. His left leg appears badly burned and disfigured. His orange fur is lengthy. His amber eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with his god.

History: Aura was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Ideals: Optimist. Bonds: Religious, Attractive, Job. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Aura Grass, Male Tabaxi Druid 8
Medium (5'1") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Deception +4, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: Just what you see.


Social Check DCs


Chay Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He wears green leather gloves, a green jacket, and tight pants. He keeps his white hair in a flapper bob. His eyes are violet.

Personality: He acts crazy and hedonistic. He has a minor phobia of water and hates getting wet.

History: He comes from a rich southern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Dilettante like his father before him.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Flaws: Hedonist, Fearful, Antagonistic. Bonds: Rich, Job. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Chay Warmwater, Male Halfling Commoner 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)10 (+0) 12 (+1)18 (+4)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. Rhodochrosite (12 gp). 1 Minor magic item.


Social Check DCs


Ghaliver Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. He is bristling with hidden weapons, mostly whips and axes. He wears his hair in dreadlocks. He is baby faced.

Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. Ghaliver was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ghaliver decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: Seeks redemption; and he has money and likes to spend it

Flaws: Disease. Bonds: Criminal record, Job, Rich. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Ghaliver Stoutbridge, Male Halfling Cleric 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 16 (+3)17 (+3)
Skills Performance +6
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Sapphire pendant on gold chain (600 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his beige fur in a pixie cut. He is baby faced.

Personality: He is overprotective of those who hire his services. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Bounty Hunter, who enjoyed hunting, Pelt was taken on many hunting expeditions. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in shortspear use. Days after completing his studies, news broke out that his hometown was attacked by drow. Pelt was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: A deep hatred of drow; and revenge

Ideals: Fighting, Athletic. Flaws: Secretive. Bonds: Guardian, Nature, Enemies. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Pelt Candle, Male Tabaxi Rogue 2
Medium (6'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 15
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 15 (+2)16 (+3) 8 (-1)13 (+1)
Skills Acrobatics +7, Medicine +1
Senses Passive Perception 9
Languages Common, Draconic, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +1

Possessions: 40 gp.


Social Check DCs

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