Ombul Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears bulky green painted plate armor. With a patchy golden beard and wild golden hair. His ears are large.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Carpenter for the past few years.
Motivation: He'd like to take his coworkers down a peg; and to be a dilettante again
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Carpenter
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 160 gp.
Zepar Charm, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. His whole body is exceptionally muscular. His dark red hair is thinning but still full. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He has achieved small success as a Junk Dealer.
Motivation: Expand his business; and many brigands want him driven away
Ideals: Logical. Bonds: Immigrant, Enemies, Job, Mentor. Occupation: Junk Dealer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1000 sp. Jade (120 gp). Smoky quartz (80 gp). Obsidian (12 gp). 1 Minor magic item.
Baradad Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his mace. He keeps his black crest in a pixie cut. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Military. Occupation: Carter
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 51 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 50 pp. Black opal (600 gp). Red garnet (140 gp). Freshwater pearl (4 gp). Peridot (20 gp). Amber (140 gp). Golden pearl (140 gp). Deep blue spinel (1600 gp).
Henry Melancon, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a falchion on his belt. He keeps his brown hair in a flapper bob. His blue eyes dart from person to person.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Energy wise he seems alert and responsive.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His necromantic abilities were realized during a raid on his village. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Philantrophist, Professionalism, Gifted. Bonds: Religious. Occupation: Mayor
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 9)
Armor Class 10
Hit Points 42 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 160 pp. Brass mug with jade inlays (100 gp).
Wrenn Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many green ritualistic tattoos. He is generally shirtless and showing off his tattooed chest. He wears a top hat to cover his moderate length auburn hair. He wears an eyepatch.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a ruthless business man, a trait he acquired from his father.
History: Sold as a small child to a necromancer, Wrenn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Wrenn was born on a far northern forest where he grew up under the tutelage of his father, an expert Bookbinder. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the north; and he's repulsed by the pc
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Bookbinder
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 137 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: 600 pp. Chrysoberyl (130 gp). Amethyst (130 gp). Alexandrite (300 gp). Deep green spinel (130 gp). Coral (130 gp). White pearl (130 gp). Onyx (30 gp). Golden yellow topaz (300 gp). Azurite (16 gp). Bloodstone (30 gp). 1 Medium magic item.
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