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NPC Generator

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Advanced [show]


Ahrim Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears silk and lounges about seductively. He has done his best to style his chestnut hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A deeply religious man he believes everything happens for a reason. He is an amazing painter.

History: Born in the west to a Herbalist, Ahrim learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Gifted. Bonds: Attractive, Religious, Job. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

Ahrim Wary, Male Tiefling Paladin 8
Medium (6'9") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)15 (+2) 9 (-1)12 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Rhodochrosite (10 gp). Bloodstone (70 gp). Eye agate (10 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his ceremonial dagger. His tied-back hair is red. His amber unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with a spirit at a very young age, Alex has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Disease, Antagonistic, Mundane. Bonds: Slave. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Alex Heiser, Male Human Fighter 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 70 gp.


Social Check DCs


Gerald Preston, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with top hat. He wears a top hat to hide his balding. He is baby faced.

Personality: Gerald is depressed about a lot of things. He tends to be a nihilist. He is an amazing painter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his music dream.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Gifted, Artistic. Flaws: Depressed. Bonds: Rich, Adventurer. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Gerald Preston, Male Human Monk 10
Medium (5'3") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)8 (-1) 14 (+2)14 (+2)
Skills Perception +6, Persuasion +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 170 pp. Sard (70 gp). White pearl (90 gp). Tiger eye turquoise (4 gp). White opal (1400 gp).


Social Check DCs


Delg Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he very much looks the part of a Armorer. He has a long silver beard with little hanging trinkets. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a minor phobia of water and hates getting wet.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He then took over the family business and is one of the better Armorer for hire.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Mundane, Fearful. Bonds: Job, Nature. Occupation: Armorer

Voice: Pronounces O like U

Attributes [hide]

Delg Battlehammer, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +3, History +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Lance Wharton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a feathered hat to cover his moderate length red hair. His gray eyes are passionate and lively.

Personality: He is irascible and easily irritated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Lance was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Lance's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others.

Flaws: Antagonistic, Fearful. Bonds: Rich, Enemies. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Lance Wharton, Male Human Warlock 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Carnelian (60 gp).


Social Check DCs

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