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NPC Generator

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Advanced [show]


Skoth Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair and beard is wavy and long. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Skoth and his spouse have recently divorced.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Rich. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Skoth Churchill, Male Half-Orc Monk 5
Medium (6'6") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 5000 sp. Rose (20 gp). Red garnet (120 gp).


Social Check DCs


Windy In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an entirely tan suit with yellow socks and a vest with buckled shoes, and is pretty ugly. He has brown fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Windy took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He's since become an addict/alcoholic.

Motivation: To get a good night's sleep.

Flaws: Ugly, Insomniac, Shy, Addict. Bonds: Nature. Occupation: Butcher

Voice: Relaxed voice

Attributes [hide]

Windy In Shadow, Male Tabaxi Paladin 4
Medium (6'5") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)17 (+3) 18 (+4)15 (+2)
Skills Medicine +6, Performance +4
Senses Passive Perception 14
Languages Common, Celestial, Gnoll, Elven
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Galinndan Berevan, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan coat over a white low-cut shirt, and a deerstalker hat upon his head. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He feeds upon the attention of others.

History: Sold as a small child to a wizard, Galinndan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Attractive, Mentor. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

Galinndan Berevan, Male Elf Sorcerer 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)18 (+4) 13 (+1)12 (+1)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Terran, Infernal, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 17000 cp.


Social Check DCs


Barfa Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a long golden beard with little hanging trinkets. His blue eyes dart from person to person.

Personality: He dislikes all the random violence that takes place in the west. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Barfa and his spouse have recently divorced.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Ruler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Barfa Bradford, Male Half-Orc Aristocrat 1
Medium (5'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)12 (+1) 14 (+2)6 (-2)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp.


Social Check DCs


Wymar Law, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and very much looks the part of a Barrister. His auburn hair is braided into rings. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Barrister born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a slaver, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Stylist again.

Flaws: PTSD. Bonds: Job, Adventurer, Mentor. Occupation: Barrister

Voice: Speaks through clenched teeth

Attributes [hide]

Wymar Law, Male Human Druid 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 100 gp. Gold dragon comb with red garnet eye (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Solid gold idol (1100 gp). 1 Minor magic item.


Social Check DCs

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