Reynard Lancaster, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a flail on his belt. He is bristling with hidden weapons, mostly flails and ceremonial daggers. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are slightly larger than normal.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a wizard, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Reynard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Reynard's mother didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Criminal record, Mentor. Occupation: Priest
Voice: Indian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 7 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1000 sp. Azurite (15 gp). 1 Minor magic item. 1 Minor magic item.
Jade In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His yellow fur is matted, messy, and big. His hazel eyes are slightly larger than normal.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: From birth he was tutored by a cruel and relentless mentor. His family was turned out during the war. He and his family wandered west to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Opinionated. Flaws: Ugly, Antagonistic, PTSD. Bonds: Mentor. Occupation: Spy
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 19)
Armor Class 12
Hit Points 113 (19d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 19 (+4) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Goblin, Abyssal
Attacks Melee +7 / 5d8+1, Ranged +8 / 5d8+2, Grapple +2
Possessions: 500 pp. Rock crystal (50 gp). Amber (50 gp). Obsidian (4 gp). Red-brown spinel (50 gp). Jade (50 gp). White opal (400 gp). Obsidian (4 gp). Sard (50 gp). Onyx (50 gp). Fiery yellow corundum (400 gp). Citrine (50 gp). Malachite (4 gp). Blue quartz (4 gp). Silver pearl (50 gp). Golden pearl (50 gp). Fiery yellow corundum (400 gp). Sardonyx (50 gp). Chalcedony (50 gp). Black opal (400 gp). Golden yellow topaz (600 gp). Banded agate (4 gp). Emerald (400 gp). Golden yellow topaz (600 gp). Obsidian (4 gp). Eye agate (4 gp). Rose (50 gp). Aquamarine (600 gp). Lapis lazuli (4 gp). Freshwater pearl (4 gp). 1 Major magic item.
Karash Sutherland, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears green cloth garments or leather armor. He has dyed his greying blonde hair a little too much giving a sharp blonde color. This hazel eyed easterner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A freak accident while working with his Barkeep mother left him crippled. Recently he has begun working with bootleggers and crooks.
Motivation: An old rival family wants him found; and marry his brother to traveling adventurers
Ideals: Joker. Flaws: Disease. Bonds: Religious, Criminal record, Family. Occupation: Apothecary
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 16)
Armor Class 14
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 1000 gp. Star rose quartz (20 gp). Red spinel (100 gp). Zircon (20 gp). Rhodochrosite (16 gp). Rock crystal (20 gp). Rose (20 gp). Chrysoberyl (100 gp). Golden yellow topaz (1000 gp). Black pearl (1000 gp). Smoky quartz (20 gp). Banded agate (16 gp).
Vondal Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear brown tank tops with blue pants. He has styled his golden hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great joy in being the best Apothecary in town.
History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Vondal took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.
Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Job, Rich. Occupation: Apothecary
Voice: Italian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 500 gp.
Richard Wallace, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he likes to wear grey tank tops with brown pants. With a patchy silver beard and wild silver hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Energy wise he seems alert and responsive.
History: He was born in the west, but his parents moved at a very young age to the east. He has chosen to use the inheritance that was left to him frivolously. He left for the west, certain he would find work there.
Motivation: He is greedy; and money/treasure
Ideals: Professionalism. Flaws: Selfish. Bonds: Immigrant, Rich. Occupation: Interpreter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 700 sp.
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