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Advanced [show]


Balam Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He carries with him a set of shortbows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his purple hair to look like a famous performer. His skin is flawless and his silver eyes scan people very quickly.

Personality: He is irascible and easily irritated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the east his family was never financially stable. When Balam reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Military, Poor. Occupation: Stylist

Voice: pre-pubescent

Attributes [hide]

Balam Turmoil, Male Tiefling Cleric 4
Medium (5'8") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. Amber (90 gp). Sardonyx (50 gp). Violet garnet (500 gp). Peridot (50 gp). 1 Minor magic item.


Social Check DCs


Krimmon Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Bounty Hunter does. His head has been shaved. His amber eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his sister before him, after school he went straight into learning to become a Bounty Hunter. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: Wants to have a good time and be beloved.

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Job. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Krimmon Leagallow, Male Halfling Warrior 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 16
Hit Points 51 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5

Possessions: 300 gp. Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Osco wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a spice merchant and was forced into it by his family

Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Immigrant, Family. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Osco Glenfellow, Male Halfling Wizard 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 5000 cp.


Social Check DCs


Torinn Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his sai. Beneath his clothing is a huge mess of scar tissue. His crest is cut close to his head. His gold eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Insane. Bonds: Slave, Criminal record. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Torinn Bhenkumbyrznaax, Male Dragonborn Sorcerer 11
Medium (6'8") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 62 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)15 (+2) 10 (+0)15 (+2)
Skills Athletics +7, Religion +6
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 2700 gp. Fire opal pendant on a fine gold chain (1800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tight fitting grey shirt and pants, and a wedding ring on his right hand. His silver crest is kept up in a ponytail inside a deerstalker hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Calm and collected, he is a well trained Stableman. He uses divination through singing.

History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a son. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: He is content; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Gifted. Flaws: Mundane. Bonds: In love, Attractive, Job. Occupation: Stableman

Voice: Old thin voice

Attributes [hide]

Nadarr Ophinshtalajiir, Male Dragonborn Rogue 1
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)10 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs

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