Mordai Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'6", this man tends to wear a grey poncho over his likewise colored trousers and shirt. He wears a colorful flower in his chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and someone believes him a fraud
Ideals: Professionalism, Persistence. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Farmer
Voice: Timid voice
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 40 gp. Chalcedony (30 gp).
Ghesh Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has dyed his greying green crest a little too much giving a sharp green color. He wears large thick round spectacles.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also is a firm believer in the manly ideal.
History: He was born in the west, but his parents moved at a very young age to the south. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.
Motivation: To unite with his brother; and he is greedy
Ideals: Disciplined, Logical. Flaws: Impulsive. Bonds: Rich, Immigrant, Family. Occupation: Mayor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Banded mail.
Zaffrab Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and white, and wears rings and necklaces with large, colorful gems. He is physically well-built. His blonde hair, when down, is lengthy. His eyes are blue.
Personality: He can speak with the recently deceased. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: He would like to get married and retire; and his religion dominates his actions
Ideals: Gifted, Artistic. Bonds: Rich, Religious, Adventurer, Has a crush. Occupation: Shoemaker
Voice: Slow speaker
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. A roughly beaten golden orb (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 3 Tanglefoot bags. 1 Everburning torch.
Two Llamas Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. His fur is white and curly. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Calm and collected, he is a well trained Cartwright. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised by priests from a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Cartwright like his father before him.
Motivation: He is unsatisfied with his job.
Bonds: Job, Rich, Religious, Mentor. Occupation: Cartwright
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.
Eberk Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Poor, Religious. Occupation: Cartwright
Voice: Thin and wheezing
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 1900 sp. Rose (20 gp). Pink pearl (130 gp). 1 Half-Plate.
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