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NPC Generator

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Advanced [show]


William Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bald on top and has large red tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is an amazing painter.

History: The child of southern immigrants he idolized his mother. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Criminal record, Immigrant. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

William Melancon, Male Half-Elf Rogue 5
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 15 (+2)18 (+4)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 800 gp.


Social Check DCs


Serpent In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a blue tunic with pastel highlights, and long yellow pants that bunch up around his shoes. His yellow fur, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He plays an instrument quite well.

History: Born in the west his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his music dream.

Motivation: He is not mentally stable, and does not behave rationally; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic, Artistic. Flaws: Greedy, Insane. Bonds: Poor, Attractive. Occupation: Layabout

Voice: Sensual and smooth

Attributes [hide]

Serpent In Shadow, Male Tabaxi Commoner 7
Medium (6'8") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)11 (+0) 11 (+0)18 (+4)
Skills Animal Handling +3, Performance +7
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Zaffrab Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. His brown hair is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Zaffrab was born in the south. At a young age he loved to build and create. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To reunite with his absent mother; and he's attracted to the pc

Ideals: Persistence. Bonds: Attractive, Religious, Has a crush, Family. Occupation: Painter

Voice: Stutters

Attributes [hide]

Zaffrab Sympony, Male Gnome Warlock 3
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 13 (+1)16 (+3)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Terran, Druidic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 1900 sp. 1 Disguise kit. 1 Simple lock. 1 Good lock.


Social Check DCs


Gorgûm Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his black hair up. His eyes are blue and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Fletcher business at a young age. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions; and to be a shoemaker again

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Job, Religious. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Gorgûm Sheldon, Male Half-Orc Expert 7
Medium (6'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 52 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)10 (+0) 14 (+2)10 (+0)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 700 gp.


Social Check DCs


Frederick Holton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a yellow shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. With a patchy red beard and wild red hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the south, certain he would find work there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has money and likes to spend it

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Immigrant, Debt. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Frederick Holton, Male Human Wizard 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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