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Advanced [show]


Alberich Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'1" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He works hard and plays hard.

History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a daughter. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Addict, Antagonistic, Hedonist. Bonds: In love. Occupation: Sailor

Voice: Italian accent

Attributes [hide]

Alberich Graybeard, Male Dwarf Commoner 5
Medium (4'1") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Azzakh Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. His crest is red and very short. He is very pretty but has cold, dead eyes.

Personality: Azzakh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Fortune-teller business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: He is unsatisfied with his job.

Ideals: Artistic, Logical. Bonds: Rich, Attractive, Job, Mentor. Occupation: Fortune-teller

Voice: Sensual and smooth

Attributes [hide]

Azzakh Turnuroth, Male Dragonborn Adept 6
Medium (6'3") Dragonborn, Chaotic Good (CR 6)
Armor Class 11
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 8 (-1)11 (+0) 13 (+1)14 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 800 gp.


Social Check DCs


Burgell Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'4" and is generally well dressed albeit a few years behind the times. His left leg appears badly burned and disfigured. He has a small bristly mustache and wavy white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is fixated on the number 30. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Burgell Loofollue, Male Gnome Wizard 7
Small (3'4") Gnome, Chaotic Good (CR 7)
Armor Class 13
Hit Points 16 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 3000 sp.


Social Check DCs


Whurbin Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly red, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Stoic and calm, he prefers to meditate than take action. He feeds upon the attention of others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Body Guard father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Disciplined. Flaws: Disease. Bonds: Attractive. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Whurbin Brawnanvil, Male Dwarf Expert 12
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 111 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 20 (+5)18 (+4) 11 (+0)10 (+0)
Skills History +8, Religion +8
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Undercommon, Abyssal, Orc
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 1000 gp. Silver chalice with lapis lazuli gems (70 gp). Golden circlet with four aquamarines (1000 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This western man wears bulky black painted plate armor. His clothes are grease stained in places. His chestnut hair, when down, is lengthy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the west, but his parents moved at a very young age to the south. Delg was born on a far western forest where he grew up under the tutelage of his father, an expert Fisher. He left for the west, certain he would find work there.

Motivation: To prove his worth to the world; and to end his boredom

Flaws: Addict, Impulsive, Secretive. Bonds: Poor, Immigrant. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Delg Daraln, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Rich purple corundum (600 gp).


Social Check DCs

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