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NPC Generator

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Advanced [show]


Sweet Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears professional attire, he is not a threatening figure. His orange fur is lengthy and is close to two feet long. His eyes are green and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Nature, Slave. Occupation: Ruler

Voice: Stutters

Attributes [hide]

Sweet Paws, Male Tabaxi Wizard 6
Medium (5'11") Tabaxi, Neutral Evil (CR 6)
Armor Class 14
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)13 (+1) 17 (+3)16 (+3)
Skills Arcana +4, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 100 gp.


Social Check DCs


Heskan Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fancy white suit. His gold crest is smooth and relatively long. His skin is flawless and his red eyes scan people very quickly.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is frequently practicing swordplay.

History: The child of a Fortune-teller, who enjoyed hunting, Heskan was taken on many hunting expeditions. A gifted student he started as a Fortune-teller, but he got bored and became a Courier. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Athletic. Bonds: Attractive, Military, Nature, Job, Adventurer. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Heskan Daardendrian, Male Dragonborn Warrior 9
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 73 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)17 (+3) 15 (+2)15 (+2)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Auran, Infernal, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1100 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Embroidered and bejeweled glove (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp).


Social Check DCs


Erevan Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears a violet shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and red with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. His green eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: When he was but 3 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. Since then, he has sought to make the best of life.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Optimist, Impeccable. Bonds: Attractive, Immigrant. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Erevan Ariessus, Male Elf Expert 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Auran, Orc, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Melech Flight, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He usually wears his pastel robe and has his nunchaku always slung over his shoulder. His purple hair is long and unkept. He has red eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of a Barrister, who enjoyed hunting, Melech was taken on many hunting expeditions. His necromantic abilities were realized during a raid on his village. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to reunite with his absent father

Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Melech Flight, Male Tiefling Fighter 13
Medium (6'6") Tiefling, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 100 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)17 (+3) 15 (+2)17 (+3)
Skills Animal Handling +6, Athletics +7
Senses Passive Perception 12
Languages Common, Elven, Orc, Halfling
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +7

Possessions: 1000 gp. Aquamarine (1300 gp). Chrysoprase (20 gp). Star ruby (800 gp). Violet garnet (1300 gp). Golden yellow topaz (1300 gp). Rock crystal (20 gp). Pink pearl (100 gp). Blue quartz (4 gp). Red spinel (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears silk and lounges about seductively. He has done his best to style his silver hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He can speak with the recently deceased. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Einkil was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Navigator and was forced into it by his family; and money/treasure

Ideals: Athletic, Gifted. Bonds: Attractive, Rich, Family. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Einkil Torunn, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 19 (+4)12 (+1) 12 (+1)10 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 280 gp.


Social Check DCs

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