Cory Law, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His golden hair is styled in orderly dreadlocks. His eyes are green and beady.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Cory was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has worked as a Performer like his mother before him.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Performer
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 sp.
Kipper Offund, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of the four houses of cards around his neck, and a lance on his belt. His silver hair is lengthy and is close to two feet long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's in love
Ideals: Fighting, Athletic. Flaws: Addict, Insane. Bonds: Has a crush. Occupation: Marshal
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 9)
Armor Class 12
Hit Points 76 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Infernal, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 20 pp.
Zâthra Braxton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He prefers to wear grey clothing when he does not wear armor. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are amber and he is always smoking a pipe.
Personality: He loves telling others what to do and how they should feel about things. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Zâthra has worked very hard to control his curse. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.
Motivation: Many orcs want him driven away; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Opinionated. Flaws: Impulsive, Disease. Bonds: Family, Enemies. Occupation: Mason
Voice: Jittery and nervous
Attributes [hide]
Medium (6'8") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp. Silver pearl (80 gp).
Emerald Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a violet shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has styled his white fur well, parting it to the left. He has a tattooed face.
Personality: Calm and collected, he is a well trained Shepherd. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born several months after his father was called into army service. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's also a talented Sage, but doesn't like to broadcast it.
Motivation: Expand his business; and doesn't want to be a shepherd and was forced into it by his family
Ideals: Athletic. Flaws: Secretive. Bonds: Job, Military, Family. Occupation: Shepherd
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 15)
Armor Class 14
Hit Points 63 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 8 (-1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
Possessions: 8000 gp. A roughly beaten golden orb (180 gp). Sapphire pendant on gold chain (2200 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Old masterpiece painting (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). 1 Medium magic item.
Ernest Marlowe, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He hates Humans with a passion. As such he is filled with self loathing. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. His necromantic abilities were realized during a raid on his village. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Religious, Rich. Occupation: Blacksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp.
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