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NPC Generator

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Advanced [show]


Rathkran Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears his copper crest up. His red eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Rathkran was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and many orcs want him driven away

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Poor, Adventurer. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Rathkran Kerrhylon, Male Dragonborn Expert 6
Medium (6'6") Dragonborn, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 49 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)17 (+3) 13 (+1)17 (+3)
Skills Arcana +6
Senses Passive Perception 11
Languages Common, Orc, Ignan, Goblin
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man has a large blue mantle and cape that has been intricately interwoven into his white robe, and a wedding ring on his left hand. His head has been shaved. He has amber eyes and a blue hat with a white feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 7 years later his spouse died after the birth of his son. Heartbroken, Ozyman never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and a rival would like him out of the picture

Ideals: Joker, Professionalism. Flaws: Ugly, Disease. Bonds: In love. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Ozyman Wildheart, Male Halfling Rogue 10
Small (2'11") Halfling, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 60 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)9 (-1) 12 (+1)15 (+2)
Skills Performance +6, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skoth Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in an above average manner. His chestnut hair is slicked back into a classic pompadour. His gray eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a font of random trivia from the lore and stories he has discovered

History: Born in the west his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for him; and to share knowledge with the world

Ideals: Impeccable, Logical. Bonds: Attractive, Poor. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Skoth Sherwood, Male Half-Orc Aristocrat 9
Medium (6'6") Half-Orc, Lawful Evil (CR 9)
Armor Class 12
Hit Points 73 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 12
Languages Common, Orc, Elven, Infernal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faran Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'0" and prefers to wear black clothing when he does not wear armor. His brown hair has been sun bleached extensively. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark

Flaws: Ugly, Cynical, Greedy. Bonds: Adventurer, Mentor, Job. Occupation: Ruler

Voice: Creaky witch voice

Attributes [hide]

Faran Tealeaf, Male Halfling Aristocrat 5
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 34 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Elven, Terran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp. A roughly beaten golden orb (150 gp).


Social Check DCs


Azzakh Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a white costume with the symbols of the four houses of cards on his torso. His whole body is exceptionally muscular. He wears a feathered hat to hide his balding. His red eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a Guard, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Guard. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and he's looking for his big break

Bonds: Immigrant, Has a crush, Poor, Adventurer. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Azzakh Daardendrian, Male Dragonborn Rogue 16
Medium (6'8") Dragonborn, Neutral Good (CR 16)
Armor Class 11
Hit Points 57 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4

Possessions: 5000 gp. Aquamarine (400 gp). Violet garnet (400 gp). Silver pearl (150 gp). Coral (150 gp). Tiger eye turquoise (12 gp). Sardonyx (60 gp). Chrysoberyl (150 gp). Blue quartz (12 gp). Iolite (60 gp). Golden yellow topaz (400 gp). Fire opal (800 gp). Deep blue spinel (400 gp). Black pearl (400 gp). Hematite (12 gp). Jasper (60 gp). Peridot (60 gp). Tourmaline (150 gp). Iolite (60 gp). Smoky quartz (60 gp). Citrine (60 gp). Blue quartz (12 gp). Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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