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Advanced [show]


Gennal Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a penchant for wearing a ring with an oversized ruby on his left hand. He wears his brown hair up. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job.

Flaws: Fearful. Bonds: Attractive, Rich, Job, Immigrant. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Gennal Xistsrith, Male Elf Fighter 11
Medium (4'8") Elf, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 68 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)14 (+2) 16 (+3)13 (+1)
Skills Medicine +7, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 400 pp. Azurite (7 gp). Emerald (1400 gp). Rock crystal (60 gp). Chrysoprase (60 gp). Jasper (60 gp). Jasper (60 gp).


Social Check DCs


Riardon Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He has all his life been fascinated with music.

History: He was born in the east. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: To be a Navigator again; and further expansion of business

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Immigrant, Slave. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Riardon Boleem, Male Half-Elf Cleric 1
Medium (5'2") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 sp. Amethyst (70 gp).


Social Check DCs


Spring Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. His lavender fur is singed and shortened. He has hazel eyes.

Personality: He is irascible and easily irritated. He is harsh and unforgiving.

History: Spring was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He became a Mercenary soon after.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Military. Occupation: Mercenary

Voice: Hissing voice

Attributes [hide]

Spring Candle, Male Tabaxi Wizard 10
Medium (5'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 45 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1900 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulblyn Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears skinny pants and wears a red and brown robe with the hood down. He has a hunchback. He wears a small hat to cover his moderate length black hair. His violet eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast mountains. Brilliant and gifted he never wanted to apply himself. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and halfling compassion

Ideals: Opinionated, Gifted. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Ulblyn Wiseacre, Male Halfling Cleric 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 16
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Arcana +3, Stealth +8
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 800 gp. Aquamarine (1500 gp). Star ruby (1500 gp). Golden pearl (120 gp). Sardonyx (60 gp).


Social Check DCs


Shedinn Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'6" eastern man, he dresses in collared shirts and wears a proper scarf over his head. He has no crest. His gold eyes lackadaisically let the world flow into them.

Personality: Shedinn wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised by priests from a young age. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Healer

Voice: American accent

Attributes [hide]

Shedinn Xephyrbahnor, Male Dragonborn Expert 10
Medium (6'6") Dragonborn, Neutral Good (CR 10)
Armor Class 12
Hit Points 65 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Athletics +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5

Possessions: 2000 gp. Violet garnet (300 gp). Black pearl (300 gp). Brown-green garnet (90 gp). Black pearl (300 gp).


Social Check DCs

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