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NPC Generator

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Advanced [show]


Olunt Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a small bristly mustache and wavy chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has never given up on his writing dream.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Fearful, Racist. Bonds: Attractive. Occupation: Armorer

Voice: Posh accent

Attributes [hide]

Olunt Graybeard, Male Dwarf Aristocrat 11
Medium (4'1") Dwarf, Neutral Good (CR 11)
Armor Class 13
Hit Points 62 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 280 pp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Pandjed Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His green crest is braided into rings. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the south, but his parents moved at a very young age to the west. His first spouse was a Locksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Pandjed Xephyrbahnor, Male Dragonborn Warrior 2
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 20 pp.


Social Check DCs


Balimaar Tenley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Detective does. His hair is brown and very short. He has gleaming, smiling violet eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Herbalist, his father struggled to pay the bills. In his 12th year, his parents were killed by a illithids raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Detective for hire.

Motivation: A deep hatred of illithids; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Poor, Enemies. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Balimaar Tenley, Male Human Bard 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Deception +5, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 80 gp.


Social Check DCs


Lone Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tan trousers with brown and red striped suspenders. He wears various colorful collared shirts. His gray fur is matted, messy, and big. His blue eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born a particularly ugly child, much to the horror of his parents. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Lone began to lead the lost caravan. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Enemies, Adventurer. Occupation: Banker

Voice: Old thin voice

Attributes [hide]

Lone Plume, Male Tabaxi Aristocrat 4
Medium (5'2") Tabaxi, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. Old masterpiece painting (800 gp). Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp).


Social Check DCs


Theriatis Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. His head has been shaved. His eyes, though not visible through his cowl, are blue.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of eastern immigrants he idolized his father. Theriatis was born on a far eastern desert where he grew up under the tutelage of his father, an expert Dilettante. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theriatis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Athletic, Passionate. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Dilettante

Voice: Mousy voice

Attributes [hide]

Theriatis Caerdonel, Male Elf Ranger 9
Medium (5'3") Elf, Lawful Good (CR 9)
Armor Class 14
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)16 (+3) 15 (+2)13 (+1)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Orc, Infernal, Goblin
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 20000 cp. Star ruby (1000 gp). Amber (150 gp). Sard (30 gp). Chrysoberyl (150 gp). Black pearl (600 gp).


Social Check DCs

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