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Advanced [show]


Quarethon Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and tan robe with the hood down. His crest is short and bronze. He has a dull look in his red eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also is a firm believer in the manly ideal.

History: Born in the south to a Architect, Quarethon learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He inherited the family business which he has now maintained for 4 years.

Motivation: To clean up the streets; and he is unsatisfied with his job

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Job, Guardian. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Quarethon Clethtinthiallor, Male Dragonborn Sorcerer 7
Medium (6'3") Dragonborn, Neutral Evil (CR 7)
Armor Class 14
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Persuasion +5, Stealth +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. His orange fur is thinning but still full. His yellow eyes dart from person to person to random spaces in the air.

Personality: He will rave to anyone who will listen. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He comes from a rich southern family. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Ugly, Insane. Bonds: Nature, Rich. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Flask In the Wind, Male Tabaxi Fighter 6
Medium (5'2") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 10 (+0)16 (+3)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 7000 sp. Lapis lazuli (10 gp). White pearl (80 gp). Amethyst (80 gp). Black opal (400 gp).


Social Check DCs


Shane Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. His silver hair is knotted and matted. His eyes are green and catlike.

Personality: He likes to make people angry or surprised. He plays an instrument quite well.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Artistic. Flaws: Antagonistic, Secretive. Bonds: Rich, Has a crush. Occupation: Server

Voice: Tuts and clicks tongue

Attributes [hide]

Shane Hallewell, Male Human Cleric 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Religion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 800 sp. Brass mug with jade inlays (100 gp).


Social Check DCs


Quick Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long red fur is drawn into a two foot long braid. His green eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: He got into the Guard business at a young age. Quick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: His religion dominates his actions; and wants to open a new tavern

Ideals: Athletic, Persistence. Bonds: Religious, Job, Nature. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Quick Wind, Male Tabaxi Cleric 2
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 110 gp.


Social Check DCs


Jak Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Animal Trainer. He has styled his auburn hair well, parting it to the left. His amber eyes dart from person to person.

Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. In his 16th year, his parents were killed by a brigands raid, leaving Jak alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he'd like to take his coworkers down a peg

Flaws: Secretive. Bonds: Job, Military, Enemies, Adventurer. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Jak Greenbottle, Male Halfling Expert 3
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 17 (+3)9 (-1)
Skills History +3
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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