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NPC Generator

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Advanced [show]


Thomas Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting brown shirt and pants. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise violet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Banker business at a young age. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Banker

Voice: Mumbles to self between sentences

Attributes [hide]

Thomas Iranapha, Male Half-Elf Monk 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 13 (+1)15 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Aldous Harley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. His chestnut hair is cut jaggedly and amateurishly. His eyes are violet.

Personality: He can speak with the recently deceased. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: He feels kind of lost in life; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Criminal record, Poor. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Aldous Harley, Male Human Paladin 11
Medium (5'1") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 115 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)13 (+1) 12 (+1)13 (+1)
Skills Athletics +5, Investigation +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 2300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Fire opal pendant on a fine gold chain (2100 gp). Solid gold idol (900 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Suhnae Raethran, Male Elf [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he typically wears blue cloth garments or leather armor. His head has been shaved. He has a dull look in his violet eyes.

Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Suhnae grew up listening to his mother's many stories. His family was turned out during the war. He and his family wandered east to less war torn lands. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Doctor again.

Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Job, Adventurer. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Suhnae Raethran, Male Elf Monk 13
Medium (5'2") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 55 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)16 (+3) 11 (+0)17 (+3)
Skills Medicine +4, Nature +7
Senses Passive Perception 10
Languages Common, Elven, Goblin, Aquan, Orc
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 800 pp.


Social Check DCs


Tordek Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is almost excessively polite to everyone, even when angry. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a necromancer, Tordek was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Tordek abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Adventurer, Mentor. Occupation: Servant

Voice: Raspy

Attributes [hide]

Tordek Steelfist, Male Dwarf Druid 10
Medium (4'3") Dwarf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 107 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 20 (+5)11 (+0) 15 (+2)13 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 190 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in brown turtlenecks beneath a red coat with pastel slacks. His feathered hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a very good compulsive liar and kleptomaniac.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Nalral and his spouse have recently divorced.

Motivation: A rival would like him out of the picture.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Religious. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Nalral Rumnaheim, Male Dwarf Monk 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)10 (+0) 12 (+1)12 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 270 gp. Deep blue spinel (300 gp).


Social Check DCs

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