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Drifting Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft pastel waves gently in the breeze. He has no fur. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Depressed, Racist. Bonds: Rich. Occupation: Servant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drifting Treat, Male Tabaxi Sorcerer 3
Medium (5'3") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)15 (+2) 9 (-1)12 (+1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Auran, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp. Lapis lazuli (10 gp). Brown-green garnet (100 gp). Jet (100 gp). 7 Acid flasks.


Social Check DCs


Euron Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with black colored cloaks and clothing. He keeps his long chestnut hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Euron lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his brother; and he wants to meet his childhood hero

Ideals: Professionalism, Joker. Flaws: Insane. Bonds: Family, Adventurer. Occupation: Detective

Voice: Low range voice

Attributes [hide]

Euron Tragedy, Male Tiefling Adept 6
Medium (6'9") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills History +6, Survival +5
Senses Passive Perception 12
Languages Common, Goblin, Dwarven, Aquan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 2000 sp. Jeweled anklet (1000 gp). Fire opal pendant on a fine gold chain (1200 gp). Old masterpiece painting (1200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his left hand. His white hair is kept up in a ponytail inside a feathered hat. His eyes are silver and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Sage. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born on a small isolated farm. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Flaws: Insane. Bonds: In love, Job, Military, Nature. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Ahrim Bliss, Male Tiefling Fighter 8
Medium (5'0") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Insight +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Goblin, Terran, Druidic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1600 gp. An abacus with copper, silver and gold markers (60 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item.


Social Check DCs


Fragrant Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, brown cloak. His fur, while still mostly brown, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Locksmith job and began his own company from there.

Motivation: To prove his worth to the world.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Fragrant Candle, Male Tabaxi Warrior 10
Medium (6'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 69 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)14 (+2) 10 (+0)16 (+3)
Skills Insight +4, Religion +6
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1700 gp. Tourmaline (90 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he prefers to wear flannel. His chestnut hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was a soldier and died while he was still young. Henry was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: To reunite with his old friends; and he has a rivalry with the church that dominates his actions

Flaws: Selfish. Bonds: Religious, Rich, Military, Adventurer. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Henry Kane, Male Half-Elf Monk 5
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Athletics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 200 gp.


Social Check DCs

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