Abad Decorum, Male Tiefling [Permalink]
Personal [hide]
Description: He wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries shortspears. He has styled his blue hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Many giants want him driven away; and he wants revenge against giants
Ideals: Fighting, Joker. Bonds: Rich, Attractive, Enemies. Occupation: Roofer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 7)
Armor Class 10
Hit Points 38 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1200 gp. Violet garnet (1100 gp). Rich purple corundum (1300 gp). Rose (20 gp).
Barakas Intellect, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Stableman does. His dark red hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great joy in being the best Stableman in town.
History: Born to a poor family in the city he treasured whatever gifts he got. Barakas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Stableman.
Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Shy. Bonds: Job, Poor, Adventurer. Occupation: Stableman
Voice: Low range voice
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Goblin, Druidic, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 5000 sp. Coral (140 gp). Jasper (50 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Koeth Hanali, Male Elf [Permalink]
Personal [hide]
Description: He wears a pastel shirt with thin grey vertical stripes and black pants. He carries with him a set of sais on his belt, each one with a topaz on the hilt. He has no hair. His blue eyes dart from person to person.
Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.
History: Koeth was born the youngest of three triplets. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in sai use. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Mortician
Voice: Breathy voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 10 (+0) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. Deep blue spinel (800 gp). Obsidian (14 gp). 1 Masterwork Common Ranged Weapon.
Cimer Aid, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears rags and sports a simple walking cane. His hair, while still mostly chestnut, has prominent grey streaks. He has a tattooed face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He got into the Glassblower business at a young age. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has set out to sabotage the competition.
Motivation: To find somewhere to settle down; and wants to open a new tavern
Ideals: Opinionated, Logical. Flaws: Racist, Mundane. Bonds: Poor, Job. Occupation: Glassblower
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 800 gp.
Flame In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a pastel cloak and cross-gartered brown stockings. His lavender fur has been sun bleached extensively. His eyes are green and he is always smoking a pipe.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.
History: Flame was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Flaws: Shy, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Mercenary
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 5000 cp.
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Their contribution stands as a beacon of hope for all adventurers!