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Advanced [show]


Târz Pinkerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a long white beard with little hanging trinkets. His thin eyebrows rest above his beady gray eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also hits on women, regardless of circumstances.

History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.

Motivation: He wants to get laid.

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Nature, Job. Occupation: Layabout

Voice: French accent

Attributes [hide]

Târz Pinkerton, Male Half-Orc Sorcerer 2
Medium (5'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills History +3
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Bathin Doom, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his green boots flare out at the collars. He carries with him a set of morningstars on his belt, each one with a topaz on the hilt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great joy in being the best Detective in town.

History: Bathin was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his painting dream.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Artistic. Bonds: Job, Family, Enemies. Occupation: Detective

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bathin Doom, Male Tiefling Fighter 7
Medium (5'2") Tiefling, Lawful Evil (CR 7)
Armor Class 9
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)15 (+2) 14 (+2)19 (+4)
Skills History +5, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: Tiger eye turquoise (8 gp). Alexandrite (200 gp). Banded agate (8 gp).


Social Check DCs


Reynard Merton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His eyes are blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Reynard was born the youngest of three triplets. His first spouse was a Roofer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well.

Flaws: Shy, Impulsive. Bonds: Attractive, Family. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Reynard Merton, Male Human Commoner 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 140 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). 1 Masterwork Musical instrument.


Social Check DCs


Curran Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He dislikes all the random violence that takes place in the west. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural halfling artifacts is his passion

Ideals: Pacifist, Fighting. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Barrister

Voice: Scratchy, weak

Attributes [hide]

Curran Jamjar, Male Halfling Expert 5
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 16 (+3)10 (+0)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Onyx (20 gp). Violet garnet (400 gp). Deep green spinel (80 gp). Blue quartz (6 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Fargrim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He wears his black hair up in a very large beehive style do. His green eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: He feels kind of lost in life; and he feels threatened by others

Ideals: Gifted. Flaws: Shy, Fearful, Depressed. Bonds: Family. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Fargrim Holderhek, Male Dwarf Cleric 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)17 (+3) 17 (+3)8 (-1)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Terran, Ignan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 800 sp. Solid gold idol (300 gp). Brass mug with jade inlays (400 gp).


Social Check DCs

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