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Advanced [show]


Ûgakûga Thorpe, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. His hair is silver and curly. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he wants nothing more than to rejoin the army

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Adventurer, Military. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Ûgakûga Thorpe, Male Half-Orc Aristocrat 7
Medium (6'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +5

Possessions: 1000 sp. White pearl (90 gp). 1 Minor magic item.


Social Check DCs


Krimp Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right arm. He tends to wear a large tan jacket. His silver hair, when down, is lengthy. He has brown eyes and a tan hat with a black feather.

Personality: He is almost excessively polite to everyone, even when angry. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Krimp was left his mother's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Gifted, Justice. Flaws: Shy. Bonds: Military, Family. Occupation: Priest

Voice: Tuts and clicks tongue

Attributes [hide]

Krimp Van Es, Male Half-Orc Monk 3
Medium (5'10") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Dwarven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Buckler.


Social Check DCs


Moon On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. His cinnamon fur is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Moon hails from a village terrorized by brigands. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Tailor.

Motivation: Someone believes him a fraud; and expand his business

Bonds: Poor, Attractive, Job, Adventurer, Enemies. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Moon On the Water, Male Tabaxi Fighter 8
Medium (6'9") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1300 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Theren Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his brown hair in a flapper bob. His gray eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a slaver, Theren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He struck the Locksmith job and began his own company from there.

Motivation: Wishes to resurrect an old love; and further expansion of business

Ideals: Impeccable. Flaws: Insomniac. Bonds: Mentor, Job, In love. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Theren Aloro, Male Half-Elf Barbarian 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Athletics +2, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Feldûsh Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He wears a colorful flower in his silver hair. His eyes are a pleasant blue.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a very good compulsive liar and kleptomaniac.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Adventurer, Religious. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

Feldûsh Cholmondeley, Male Half-Orc Fighter 3
Medium (6'0") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)10 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Healer’s kit. 1 Good lock. 1 Masterwork Artisan’s tools.


Social Check DCs

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