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NPC Generator

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Advanced [show]


Darrow Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is styled in orderly dreadlocks. His green eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of eastern immigrants he idolized his mother. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: He feels threatened by others.

Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Adventurer, Immigrant. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Darrow Silvereyes, Male Halfling Aristocrat 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)10 (+0) 9 (-1)11 (+0)
Skills Religion +2, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Abad Luck, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a faded coat and loose pants complete with small hat. He has red hair. He has a dull look in his black eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. Abad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Abad decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: Expand his business; and he is content

Flaws: Mundane, Impulsive. Bonds: Nature, Criminal record, Job. Occupation: Crown-heir

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Abad Luck, Male Tiefling Ranger 17
Medium (5'7") Tiefling, Chaotic Neutral (CR 17)
Armor Class 10
Hit Points 113 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Arcana +7, Nature +7
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602221

Possessions: 1300 pp. A delicate brass dragon egg (70 gp). Silver chalice with lapis lazuli gems (130 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Solid gold idol (1000 gp). Gold music box (4000 gp). Jeweled electrum ring (5000 gp). Fire opal pendant on a fine gold chain (1700 gp). An abacus with copper, silver and gold markers (130 gp). Jeweled anklet (4000 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Large well-done wool tapestry (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Jeweled gold crown (5000 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Fire opal pendant on a fine gold chain (1700 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Uraim Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 7 years old his parents immigrated from the west. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Bonds: Attractive, Immigrant, Nature. Occupation: Doctor

Voice: Stutters

Attributes [hide]

Uraim Durthane, Male Dwarf Commoner 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)18 (+4) 11 (+0)16 (+3)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Aquan, Terran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1

Possessions: 10 pp. 1 Banded mail.


Social Check DCs


Gimble Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His moppish auburn hair is in a traditional bowl cut. His brown eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He used his abilities to travel the world and help people.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother

Ideals: Opinionated, Philantrophist. Bonds: Immigrant, Family. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Gimble Fapplestamp, Male Gnome Ranger 7
Small (3'5") Gnome, Lawful Evil (CR 7)
Armor Class 14
Hit Points 75 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 20 (+5)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Heiser, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, tan shirt, and grey tie. His hair is long and silver with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He has a tattooed face.

Personality: He likes to make people angry or surprised. The war was a terrible time for him, and Theobald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the south. Theobald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theobald decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Depressed. Bonds: Military, Immigrant, Criminal record. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Theobald Heiser, Male Human Warlock 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)10 (+0) 17 (+3)15 (+2)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 70 gp. Red spinel (60 gp).


Social Check DCs

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