Hûmgrat York, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He has shaved his head bald. His ears are large.
Personality: He loves telling others what to do and how they should feel about things. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A powerful necromancer made him what he is. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Spice Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Draconic, Gnoll, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: Just what you see.
Dalgal Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a worn and beaten armor. His whole body is exceptionally muscular. He wears a colorful flower in his chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Ideals: Professionalism. Flaws: Depressed. Bonds: Immigrant, Attractive, Military. Occupation: Barber
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 220 gp.
Bathin Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his sickle. His black hair is long and unkept. His ears are large.
Personality: This man loves writing and to teach people writing more than just about anything. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.
History: Gifted from a young age, Bathin studied abroad. He moved from fad to fad and when he turned 15 he discovered writing. He was granted divine powers by his dying brother.
Motivation: Tiefling compassion; and retire the richest man in the south
Ideals: Artistic, Persistence, Gifted. Flaws: Ugly. Occupation: Mason
Voice: Breathy voice
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 53 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 19 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnoll, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 | 3 |
Possessions: 1000 gp. Silver comb with moonstones (100 gp). Golden circlet with four aquamarines (4000 gp). An abacus with copper, silver and gold markers (180 gp). Jeweled anklet (4000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).
Arumawann Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His brown hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is afraid of women and trembles around them
History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Shy. Bonds: Immigrant, Attractive, Job, Nature. Occupation: Weaver
Voice: Thin and wheezing
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Minor magic item.
Ribbles Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears baggy grey pantaloons and a white scarf. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Ribbles has worked very hard to control his curse. He left for the south, certain he would find work there.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Entrepeneur. Flaws: Greedy, Disease. Bonds: Immigrant, Family. Occupation: Miller
Voice: Smooth and feminine
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 90 gp.
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