Godfrey Weston, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a yellow and brown handkerchief worn on his right side. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has a small bristly mustache and wavy brown hair. His eyes are brown and beady.
Personality: Overbrimming with self-confidence, Godfrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a great chef.
History: He was raised by priests from a young age. After coming to the age of reason, Godfrey took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and his religion dominates his actions
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Masseuse
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.
Shane Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears baggy blue pantaloons and a grey scarf. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. He has several tiny opal earrings on each ear.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The war was a terrible time for him, and Shane does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Shane was born in the north. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He loathes his own lifestyle.
Ideals: Disciplined, Persistence. Flaws: Depressed. Bonds: Rich, Military. Occupation: Mayor
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: Just what you see.
Clerebold Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses well, typically a more casual-formal manner. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise amber.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of drow once and for all.
History: The child of northern immigrants he idolized his mother. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: Many drow want him driven away.
Bonds: Attractive, Job, Enemies, Immigrant, Nature. Occupation: Fortune-teller
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Infernal, Aquan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Silver chalice with lapis lazuli gems (110 gp).
Krimmon Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. His brown hair is long and unkept. His green eyes dart from person to person.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He comes from a rich southern family. His childhood dream was to be a Blacksmith, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and expand his business
Flaws: Ugly, Sensitive. Bonds: Family, Rich, Job. Occupation: Shoemaker
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +5
Possessions: 1000 sp.
Miles Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a grey scarf. His skin is fair and his fingers are delicate and long. His auburn hair has been sun bleached extensively. He is baby faced.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Miles has worked very hard to control his curse. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Flaws: Insomniac, Disease. Bonds: Nature. Occupation: Stableman
Voice: Italian accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 10)
Armor Class 13
Hit Points 45 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 8 (-1) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 800 gp. Blue quartz (12 gp). Violet garnet (200 gp). Red-brown spinel (60 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
