Oskar Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears brown painted combat armor at almost all times. He wears his white hair up. He has a dull look in his green eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not trust anyone and sleeps with one eye open.
History: He comes from a rich western family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Oskar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oskar. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure
Flaws: Emotional, Insomniac. Bonds: Rich, Criminal record. Occupation: Actor
Voice: Raspy
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Bharash Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a blue small hat and blue clothes. Beneath his clothing is a huge mess of scar tissue. His crest is greying and his face has many wrinkles. His ears are large.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bharash fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Slave, Religious, Immigrant. Occupation: Spice Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. Amethyst (40 gp). 1 Minor magic item.
Senteq Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'8" and wears a worn and beaten armor. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.
Personality: While he acts the brute, he is far gentler than he would appear. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Senteq was born with his father's beautiful face. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a performer and was forced into it by his family
Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Attractive, Family. Occupation: Performer
Voice: Excited and jittery
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Infernal, Goblin, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Jade (40 gp).
Wrenn Garrick, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a fancy white suit. He wears a colorful flower in his black hair. He wears a mask on his face.
Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. One day when Wrenn was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Wrenn was heart-stricken from the event, and his mother started working long hours to provde for them. He has worked as a Sellsword like his father before him.
Motivation: Gnomish compassion; and expand his business
Ideals: Artistic. Flaws: PTSD, Racist. Bonds: Attractive, Job, Family. Occupation: Sellsword
Voice: Dark and ominous
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 6)
Armor Class 13
Hit Points 34 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 3000 sp. Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jocelyn Reed, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and yellow workpants. His shirt is blue, and he wears a heavy yellow leather apron most of the time. His golden hair is braided into rings. His blue eyes lackadaisically let the world flow into them.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also hits on women, regardless of circumstances.
History: Born to a pair of adventurers, Jocelyn grew up listening to his father's many stories. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to raise his children well; and to reunite with his old friends
Ideals: Gifted. Bonds: Adventurer, Has a crush, Nature, Family. Occupation: Detective
Voice: Booming voice
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 18 (+4) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 160 gp.
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