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Advanced [show]


Alvyn Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat, and carries halberds. His blonde hair is cut jaggedly and amateurishly. He has brown eyes.

Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Alvyn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich northern family. Alvyn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alvyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Rich, Nature. Occupation: Miller

Voice: Soft and melodious

Attributes [hide]

Alvyn Maekkelferce, Male Gnome Expert 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 15 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)17 (+3) 12 (+1)11 (+0)
Skills Deception +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Terran, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Rhodochrosite (6 gp). Black pearl (1100 gp). Fire opal (600 gp). 1 Minor magic item.


Social Check DCs


Uthemar Lathalas, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright brown suits and hats. His golden hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the north. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Uthemar hails from a village terrorized by brigands. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and he's in love

Ideals: Pacifist. Flaws: Ugly. Bonds: Enemies, Slave, Nature, Has a crush. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Uthemar Lathalas, Male Elf Wizard 12
Medium (5'0") Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 58 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 14 (+2)19 (+4)
Skills Medicine +6, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His lavender fur, when down, is lengthy. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.

History: Born in the west to a Map Maker, Tree learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Adventurer, Job. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Tree Of Wine, Male Tabaxi Rogue 6
Medium (5'3") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 50000 cp. Fiery yellow corundum (1100 gp). Moss agate (13 gp). Jasper (70 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mantus Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is kept up in a ponytail inside a Stetson hat. His white unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a wizard, Mantus was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a rivalry with the Church that dominates his actions; and he is a bit of a kleptomaniac

Flaws: Disease. Bonds: Poor, Attractive, Religious, Mentor. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Mantus Loyalty, Male Tiefling Bard 11
Medium (6'3") Tiefling, Neutral Good (CR 11)
Armor Class 11
Hit Points 35 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)12 (+1) 18 (+4)11 (+0)
Skills Nature +5, Stealth +5
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 350 pp. Old masterpiece painting (2200 gp). Sapphire pendant on gold chain (3000 gp). Silver chalice with lapis lazuli gems (70 gp). 1 Minor magic item.


Social Check DCs


Hoshû Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male is well dressed, constantly wearing a blue suit, white shirt, and tan tie. He is tall, broad shouldered and powerfully built. His auburn hair is styled in orderly dreadlocks. His gray unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Hoshû will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Extrovert, Philantrophist, Fighting. Flaws: Disease. Bonds: Rich. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Hoshû Tyndall, Male Half-Orc Commoner 13
Medium (5'5") Half-Orc, Chaotic Good (CR 13)
Armor Class 11
Hit Points 56 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +5, Animal Handling +6
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +6

Possessions: 1000 gp. Sard (70 gp).


Social Check DCs

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