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Orsik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many grey ritualistic tattoos. He wears a blue tunic with grey highlights, and long green pants that bunch up around his shoes. His hair is blonde and very short. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Orsik embodies much of what other species detest in the Dwarves. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Orsik was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Orsik took refuge in the old dungeon and found the beat up bow and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Nature, Job. Occupation: Ruler

Voice: Uses sign language

Attributes [hide]

Orsik Goldfinder, Male Dwarf Sorcerer 6
Medium (3'11") Dwarf, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 19 (+4)14 (+2) 9 (-1)10 (+0)
Skills Investigation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Odo Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel shirt with thin brown vertical stripes and red pants. He has a white handlebar mustache and slicked back white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Prone to second guessing himself, he comes off as nervous. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Map Maker business at a young age. There was a wharf not far from home where he often wandered off to fish. He struck the Map Maker job and began his own company from there.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Logical. Flaws: Shy, Mundane. Bonds: Job, Nature. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Odo Blankley, Male Human Adept 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)8 (-1) 12 (+1)15 (+2)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp.


Social Check DCs


Burto Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His hair is auburn, silky, and of moderate length. He has green eyes and a black hat with a brown feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his mother. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Tailor

Voice: Draws out vowels

Attributes [hide]

Burto Goldfound, Male Halfling Warrior 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 47 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Nature +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghesh Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His rusty crest is braided into rings. His half smiles and red eyes are beguiling and draw you in.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small forest village. Through the years after Ghesh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ghesh's mother didn't care for him much, and the feeling was mutual. He has worked as a Sculptor like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new sculptor responsibilities is difficult

Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Sculptor

Voice: Aggressive tone

Attributes [hide]

Ghesh Akambherylliax, Male Dragonborn Bard 4
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 14
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 8 (-1)15 (+2) 15 (+2)19 (+4)
Skills Arcana +4, Athletics +5
Senses Passive Perception 12
Languages Common, Sylvan, Goblin
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Carnelian (30 gp). Banded agate (7 gp). Moonstone (30 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Shamash Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears his green crest down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Shamash lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and regain custody of his son

Flaws: Depressed, Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Shamash Qyxpahrgh, Male Dragonborn Adept 3
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp.


Social Check DCs

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