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Advanced [show]


Arannis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. He has white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy and tries to find solutions quickly.

History: A powerful brothel owner made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their son. He worked as a Bellfounder, and he later adopted a second son.

Motivation: Regain custody of his son.

Ideals: Joker. Flaws: Lazy. Bonds: Attractive, Mentor, Family. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Arannis Xistsrith, Male Elf Barbarian 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 10
Languages Common, Elven, Orc, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Nim Bulsara, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is greasy and uncared for. His eyes, though not visible through his cowl, are violet.

Personality: He snorts whenever he laughs or is feeling confident. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and retire the richest man in the west

Ideals: Fighting, Athletic, Entrepeneur, Gifted. Flaws: Ugly. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Nim Bulsara, Male Half-Elf Paladin 6
Medium (5'5") Half-Elf, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 9
Languages Common, Elven, Infernal, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp. Bloodstone (40 gp).


Social Check DCs


Arnold Addington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His blonde hair is slicked back into a classic pompadour. His brown eyes peer out from beneath his wide-brimmed yellow hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.

Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and wants to work out more often

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Family. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Arnold Addington, Male Human Barbarian 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)18 (+4) 15 (+2)12 (+1)
Skills Insight +5, Nature +7
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Infernal, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Delg Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many black ritualistic tattoos. He wears violet leather gloves, a violet jacket, and tight pants. His hair is cut close to his head. His eyes, though not visible through his cowl, are amber.

Personality: Delg wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has been saving his money to try and buy his brother's freedom.

Motivation: Wishes to resurrect an old love; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined. Flaws: Hedonist. Bonds: Criminal record, Family, In love. Occupation: Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Delg Lutgehr, Male Dwarf Wizard 8
Medium (4'4") Dwarf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 50 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)12 (+1) 11 (+0)12 (+1)
Skills Athletics +6, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 600 gp. Azurite (13 gp). Moss agate (13 gp). Golden yellow topaz (1500 gp).


Social Check DCs


Heskan Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. His crest is short and gold. His ears are large.

Personality: He can speak with the recently deceased. He is obsessed with his god.

History: He served in the navy to pay for his family's outstanding loans. Cursed with vampirism at a very young age, Heskan has worked very hard to control his curse. He was granted druidic powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Religious, Military. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heskan Sumnarghthrysh, Male Dragonborn Paladin 8
Medium (6'8") Dragonborn, Chaotic Good (CR 8)
Armor Class 12
Hit Points 52 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)15 (+2) 16 (+3)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Druidic, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp.


Social Check DCs

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