Merihim Comedy, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a violet and grey handkerchief worn on his right side. He carries with him a set of bastard swords on his belt, each one with a amber on the hilt. He has done his best to style his red hair to look like a famous performer. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Sold as a small child to a brothel owner, Merihim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: A need for knowledge about a nearby landmark; and to settle down with his crush
Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Job, Has a crush. Occupation: Architect
Voice: High pitched, excited
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 15)
Armor Class 12
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1200 pp. Silver comb with moonstones (700 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Brass mug with jade inlays (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A silver and pearl hairclip (10 gp).
Left-Handed Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'6" and muscular, this western man wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His fur is brown, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born several months after his father was called into army service. When Left-Handed reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted necromantic powers by his dying brother.
Motivation: He'd like to take his coworkers down a peg; and wants to work out more often
Ideals: Athletic, Gifted. Bonds: Attractive, Job, Military. Occupation: Miner
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 44 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 15 (+2) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item.
Hogar Royal, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he wears very tight pants and wife beaters, though occasionally he sports a black coat, and is pretty ugly. His silver hair is singed and shortened. His eyes are hazel and beady.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with his god.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Religious, Rich. Occupation: Bricklayer
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 20 gp. 1 Banded mail.
Morg Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized jet on his left hand. His white hair is knotted and matted. He has green eyes.
Personality: He is very quiet and rarely speaks above a whisper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Morg lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Layabout again; and he is unsatisfied with his job
Flaws: Shy. Bonds: Attractive, Rich, Job, Family. Occupation: Miner
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 270 gp. 1 Masterwork Common Melee.
Uthemar Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized tan coat and is in decent physical shape. He has a small bristly mustache and wavy red hair. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Weaver like his mother before him.
Motivation: He feels kind of lost in life.
Ideals: Gifted. Flaws: Depressed. Bonds: Job, Religious. Occupation: Weaver
Voice: Russian accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 300 gp. Red-brown spinel (160 gp). Eye agate (15 gp). Deep blue spinel (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!