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Richard Shelby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. His eyes are gray and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in a small desert village. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Shy. Bonds: Attractive, Rich, Nature, Adventurer. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Richard Shelby, Male Human Monk 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Reirak Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with grey colored cloaks and clothing. He is muscular with a powerful set of arms. His blonde hair is cut short with large spiked bangs in the front. His gray unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Locksmith business at a young age. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 9 years.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Disease, Antagonistic. Bonds: Job, Slave. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Reirak Glanhig, Male Dwarf Expert 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 11 (+0)8 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 10 pp. 2 Alchemist’s fire.


Social Check DCs


Skirt Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long gray fur is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful necromancer made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Skirt and his spouse have recently divorced.

Motivation: Further expansion of business.

Flaws: Ugly, Shy, Antagonistic. Bonds: Job, Mentor. Occupation: Cook

Voice: Booming voice

Attributes [hide]

Skirt Candle, Male Tabaxi Wizard 6
Medium (5'11") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)18 (+4) 10 (+0)16 (+3)
Skills Acrobatics +6, Deception +6
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Gnoll, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: 900 gp.


Social Check DCs


Hamil Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. His golden hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Hamil Wildcloak, Male Halfling Ranger 14
Small (3'4") Halfling, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 88 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)10 (+0) 19 (+4)16 (+3)
Skills Athletics +5, Investigation +5
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702110

Possessions: 5000 gp. Solid gold idol (800 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Cloth of gold vestments (180 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold cup set with emeralds (3000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Fire opal pendant on a fine gold chain (1900 gp). A roughly beaten golden orb (180 gp). 1 Medium magic item.


Social Check DCs


Halimath Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. His hair is red and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Elven culture. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was always a brilliant, if unscrupulous mind. His homeland was ravaged by war and he spent much of his life rebuilding it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: A strong sense of loyalty to Elven people; and to get a good night's sleep

Ideals: Logical. Flaws: Insane, Racist, PTSD, Insomniac. Bonds: Has a crush. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Halimath Iranapha, Male Elf Sorcerer 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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