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William Home, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears just a grey suit. His red hair and beard is wavy and long. His eyes are likewise brown.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After months of barely getting by, William managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Ideals: Gifted. Bonds: Criminal record, Rich, Job. Occupation: Seamstress

Voice: Slow speaker

Attributes [hide]

William Home, Male Human Ranger 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp.


Social Check DCs


Arumawann Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man typically wears brown cloth garments or leather armor. He has a small bristly mustache and wavy chestnut hair. His blue eyes have a joyful gleam in them most of the time.

Personality: This man loves singing and to teach people singing more than just about anything. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He was born on a small isolated farm. Arumawann liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To settle down with his crush; and revenge

Ideals: Artistic. Flaws: Racist. Bonds: Nature, Enemies, Has a crush. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Arumawann Gimlen, Male Gnome Sorcerer 11
Small (3'7") Gnome, Lawful Evil (CR 11)
Armor Class 13
Hit Points 50 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Deception +5, Nature +6
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Radomir Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is singed and shortened. He has gleaming, smiling blue eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Radomir took refuge in the ruined castle and found the beat up sickle and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Criminal record, Nature. Occupation: Roofer

Voice: Complex vocabulary, royal

Attributes [hide]

Radomir Hilltopple, Male Halfling Monk 8
Small (2'10") Halfling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 57 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +5, History +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4

Possessions: 7000 sp.


Social Check DCs


Gorgûm Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is smooth and relatively long. His eyes are violet and beady.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with his god.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Gorgûm Remington, Male Half-Orc Adept 3
Medium (5'7") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 8 (-1)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2600 sp. Hematite (11 gp).


Social Check DCs


Cressel Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears professional attire. His hair, while still mostly purple, has prominent grey streaks. His white eyes dart from person to person.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Cressel was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk

Ideals: Athletic, Philantrophist, Gifted. Bonds: Attractive, Poor. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Cressel Grief, Male Tiefling Bard 9
Medium (5'4") Tiefling, Neutral Evil (CR 9)
Armor Class 12
Hit Points 74 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)10 (+0) 18 (+4)19 (+4)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1100 gp. Cloth of gold vestments (160 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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