Adrex Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a white shirt with thin black vertical stripes and pastel pants. His copper crest, when down, is lengthy. His eyes are gold.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His father raised him in a mountain cabin. His childhood dream was to be a Layabout, but he was a colossal failure. He used his abilities to travel the world and help people.
Motivation: Further expansion of business.
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Gardener
Voice: Posh accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 17 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 14000 sp.
Thamior Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tan trousers with white and violet striped suspenders. He wears various colorful collared shirts. His hair is blonde and very short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Prone to second guessing himself, he comes off as nervous. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Thamior was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Blacksmith, but he got bored and became a Guard. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Blacksmith again.
Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Poor, Job. Occupation: Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. Deep blue spinel (1100 gp). 1 Minor magic item.
Skoth Darby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. His chestnut hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wishes to resurrect an old love; and he would like to get married and retire
Ideals: Persistence. Flaws: Ugly, Shy, Disease. Bonds: In love, Has a crush. Occupation: Tanner
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp.
Roland Royal, Male Human [Permalink]
Personal [hide]
Description: He has a large green mantle and cape that has been intricately interwoven into his red robe. With a patchy brown beard and wild brown hair. He has a tattooed face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Baker arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. After months of barely getting by, Roland managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He is not mentally stable, and does not behave rationally; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Antagonistic, Fearful, Insane. Bonds: Rich, Criminal record. Occupation: Baker
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 51 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 900 gp. Red-brown spinel (150 gp). Rose (60 gp). Black pearl (1400 gp). Peridot (60 gp). Golden yellow topaz (1400 gp). Blue star sapphire (1300 gp). Jet (150 gp).
Aerdeth Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and dresses like a well dressed Navigator does. His auburn hair is lengthy and is close to two feet long. His gray eyes are slightly larger than normal.
Personality: While he acts the brute, he is far gentler than he would appear. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Aerdeth hails from a village terrorized by giants. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in greatsword use. In the meantime he has taken over work as a Navigator and occasionally as a mercenary.
Motivation: He's looking for his big break.
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Navigator
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Jade (100 gp). Rose (70 gp). Bloodstone (70 gp).
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