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Advanced [show]


Ghûra Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear ponchos typically of a light green in addition to tight pants. He has blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He has worked as a Animal Trainer like his mother before him.

Motivation: Find a way to reverse the transformation of his sister; and he is unsatisfied with his job

Flaws: Insane, Antagonistic. Bonds: Rich, Job, Family. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Ghûra Lincoln, Male Half-Orc Barbarian 7
Medium (5'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 68 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)16 (+3) 13 (+1)8 (-1)
Skills Athletics +7, Religion +6
Senses Passive Perception 11
Languages Common, Orc, Terran, Auran, Ignan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +6

Possessions: 400 gp. Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (1800 gp). Brass mug with jade inlays (200 gp). A silver and pearl hairclip (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caeldrim Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and brown robe with the hood down. He is portly but not overly obese. His blonde hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Adventurer, Military. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Caeldrim Van Es, Male Half-Elf Wizard 1
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 130 gp. Smoky quartz (30 gp).


Social Check DCs


Shane Fidget, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large brown jacket. He has no hair. His eyes are likewise brown.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a slaver, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Extrovert, Fighting. Flaws: Ugly, Depressed. Bonds: Mentor, Rich. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Shane Fidget, Male Human Adept 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)16 (+3) 11 (+0)14 (+2)
Skills Perception +2, Stealth +5
Senses Passive Perception 15
Languages Common, Auran, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 5000 cp.


Social Check DCs


Patrick Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. He sports a long auburn beard, and similarly colored long hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now owns his own business.

Motivation: He's repulsed by the PC; and expand his business

Flaws: Ugly, Shy, Antagonistic. Bonds: Job, Poor. Occupation: Interpreter

Voice: Slurs words

Attributes [hide]

Patrick Thackeray, Male Human Cleric 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)16 (+3) 13 (+1)17 (+3)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Aldous Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long blonde hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Criminal record, Military. Occupation: Bowyer

Voice: Farmer accent

Attributes [hide]

Aldous Barlow, Male Human Fighter 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp. Red-brown spinel (130 gp). 1 Masterwork Common Melee.


Social Check DCs

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