Raymond Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a tight fitting pastel shirt and pants. He keeps his blonde hair in a flapper bob. He has a dull look in his hazel eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Raymond was raised in a hard working conservative environment. A freak accident while working with his Painter mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new mortician responsibilities is difficult
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Job, Religious. Occupation: Mortician
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Aquan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Masterwork manacles.
Pallabar Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. He has no hair. His green eyes are passionate and lively.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Pallabar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Philantrophist, Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Mason
Voice: pre-pubescent
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 94 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Ignan, Auran
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: 2000 gp. Freshwater pearl (13 gp). Eye agate (13 gp). Golden pearl (50 gp). Azurite (13 gp). Rich purple corundum (500 gp). Moss agate (13 gp). Violet garnet (1600 gp). Hematite (13 gp). Bloodstone (60 gp). Golden yellow topaz (1600 gp). Brown-green garnet (50 gp). Violet garnet (1600 gp). Golden yellow topaz (1600 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item.
Warryn Leffery, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a grey top hat and grey clothes. He has styled his auburn hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Warryn took refuge in the large cave and found the beat up halberd and armor he uses now. He has taken up work as a Sculptor and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his sister
Ideals: Artistic. Flaws: Insane, PTSD. Bonds: Job, Family, Nature. Occupation: Sculptor
Voice: Speaks in third person
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Kiirith Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with Stetson hat. He wears a Stetson hat to hide his balding. His thin eyebrows rest above his beady gold eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Sold as a small child to a slaver, Kiirith was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Immigrant, Mentor. Occupation: Blacksmith
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 400 gp.
Balam Patience, Male Tiefling [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of tridents on his belt, each one with a aquamarine on the hilt. His brown hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a Mortician, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Balam and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Gifted. Flaws: Insane, Antagonistic. Bonds: Poor. Occupation: Bounty Hunter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 12)
Armor Class 9
Hit Points 51 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 18
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 1000 gp. Jasper (20 gp). Chrysoberyl (150 gp). Star rose quartz (20 gp). Black pearl (500 gp). Smoky quartz (20 gp). Red-brown spinel (150 gp). Moonstone (20 gp). Jade (150 gp). Chalcedony (20 gp). Obsidian (11 gp).
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