Cairn Hope, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears just a green suit. He wears his blue hair up. His red eyes have a joyful gleam in them most of the time.
Personality: Cairn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He became a Carter soon after.
Motivation: He wants nothing more than to rejoin the army; and further expansion of business
Ideals: Extrovert, Gifted. Bonds: Rich, Job, Military. Occupation: Carter
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 47 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 30000 cp.
Robert Snape, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. His auburn hair is greasy and uncared for. His eyes are gray.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He is untrained/undisciplined, which makes him dangerous.
Motivation: Money/treasure.
Flaws: Ugly, Emotional, Insane. Bonds: Rich, Criminal record. Occupation: Actor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp.
Alberich Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a lot of dark rich colors, with gold accents. His blonde hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When he's not drinking or sleeping the drinks off, he's doing music.
History: Born to a pair of adventurers, Alberich grew up listening to his father's many stories. Through the years after Alberich was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Alberich's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Glassblower
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 1600 gp. Carnelian (20 gp). Tiger eye turquoise (8 gp). 1 Minor magic item. 1 Minor magic item.
Gimurt Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with black colored cloaks and clothing. With bright silver hair and a scraggly beard. His eyes are likewise gray. His teeth are white and perfect.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: When he was but 3 years old his parents immigrated from the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Gimurt's homeland. Gimurt decided to take the middle way and become a bodyguard. He was always very intelligent and has formed a secret society of freemasons.
Motivation: A rival would like him out of the picture.
Ideals: Opinionated, Fighting. Flaws: Secretive. Bonds: Attractive, Immigrant. Occupation: Priest
Voice: Nasally tone
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Celestial, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Dabbledob Turen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan cloak and cross-gartered pastel stockings. He is physically well-built. His golden hair is smooth and relatively long. His eyes are violet and he is always smoking a pipe.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised by priests from a young age. Through the years after Dabbledob was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Dabbledob's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He doesn't get along with people that don't share his tastes; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Miller
Voice: Squeaky
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
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