Joser Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a custom-built plate barding that's adorned with grey lining and desert motifs. He wears his white hair up in a very large beehive style do. His green eyes peer out from beneath his small grey hat.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Joser abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Halfling compassion; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Antagonistic, Racist. Bonds: Adventurer. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 9000 cp. 1 Half-Plate.
Roland L'Fondant, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in earthy colors with a tan and brown handkerchief worn on his left side. He wears a colorful flower in his white hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He dislikes all the random violence that takes place in the north. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Pacifist, Impeccable. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Navigator
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: Moonstone (30 gp).
Berrian Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he has a large grey mantle and cape that has been intricately interwoven into his brown robe. His brown hair is matted, messy, and big. He wears a mask on his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Berrian was born in the north. At a young age he loved to build and create. Cursed with lycanthropy at a very young age, Berrian has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Ugly, Antagonistic, Hedonist, Disease. Occupation: Crown-heir
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 sp.
Thoradin Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear blue pants and tee shirts. His black hair is thinning but still full. His thin eyebrows rest above his beady amber eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He always tries to repair and not replace. It was this mentality that drove him into the Soapmaker business.
History: Thoradin was born in the south. At a young age he loved to build and create. A freak accident while working with his Body Guard mother left him crippled. He left for the south, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Immigrant, Adventurer. Occupation: Soapmaker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Alexandrite (400 gp). Star rose quartz (50 gp).
Gilbert Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely white suit with grey socks and a vest with buckled shoes. His white hair is unkempt and raggedy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Gilbert studied abroad. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Professionalism, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Sailor
Voice: Stutters
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 39 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 19 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Giant, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 2500 gp.
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