Kassoon
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NPC Generator

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Advanced [show]


Fivin Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. With bright black hair and a scraggly beard. His violet unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the west. A freak accident while working with his Bowyer father left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Fivin Cithreth, Male Elf Expert 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 6 (-2)15 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Zook Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is always cut to a buzz. His face is scarred and worn.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Zook lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered singing. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and his relatives are trying to arrange a marriage

Ideals: Justice, Artistic. Flaws: Ugly, Impulsive. Bonds: Rich, Family. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Zook Munggen, Male Gnome Ranger 3
Small (3'7") Gnome, Neutral Good (CR 3)
Armor Class 15
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Gunter Branson, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a card on it. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends.

Ideals: Philantrophist, Entrepeneur. Bonds: Rich, Attractive, Adventurer. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Gunter Branson, Male Human Cleric 7
Medium (5'8") Human, True Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)16 (+3) 18 (+4)12 (+1)
Skills Religion +6, Stealth +4
Senses Passive Perception 14
Languages Common, Auran, Ignan, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: 500 gp. Azurite (13 gp). 1 Minor magic item.


Social Check DCs


Oblar Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Oblar took refuge in the ruined castle and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism. Flaws: Insane, Impulsive. Bonds: Poor, Nature. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Oblar Elderberry, Male Halfling Druid 7
Small (3'2") Halfling, Lawful Evil (CR 7)
Armor Class 14
Hit Points 52 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andram Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). He wears his white hair up. His white eyes peer out from beneath his top pastel hat.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a rivalry with the Church that dominates his actions.

Bonds: Poor, Attractive, Has a crush, Religious, Mentor. Occupation: Glassblower

Voice: Australian accent

Attributes [hide]

Andram Temerity, Male Tiefling Cleric 13
Medium (5'1") Tiefling, True Neutral (CR 13)
Armor Class 12
Hit Points 82 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)18 (+4) 10 (+0)15 (+2)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan, Infernal, Celestial
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1000 pp. Chrysoprase (60 gp). Eye agate (6 gp). Coral (90 gp). Alexandrite (400 gp). Black opal (500 gp). Onyx (60 gp). Deep green spinel (90 gp). Obsidian (6 gp). Onyx (60 gp). Golden pearl (90 gp). Sard (60 gp). Blue sapphire (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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