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Advanced [show]


Serpent Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). He keeps his cinnamon fur in a pixie cut. His green eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Serpent studied abroad. When Serpent reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Gifted. Bonds: Adventurer, Military, Job. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Serpent Blossom, Male Tabaxi Ranger 11
Medium (5'5") Tabaxi, True Neutral (CR 11)
Armor Class 10
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Insight +6, Persuasion +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 280 pp. Blue diamond (4000 gp). 1 Minor magic item.


Social Check DCs


Fargas Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'0" and is constantly adorned with expensive silk clothing, often dyed in bright pastel and yellow, and wears rings and necklaces with large, colorful gems. His brown hair is knotted and matted. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is calm most of the time but flees social interaction. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. Fargas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fargas decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted from career to career and currently works as a Miller.

Motivation: Find a way to reverse the transformation of his sister; and to be a masseuse again

Ideals: Opinionated. Flaws: Shy. Bonds: Rich, Criminal record, Job, Family. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Fargas Warmwater, Male Halfling Fighter 8
Small (3'0") Halfling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 27 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)14 (+2) 16 (+3)18 (+4)
Skills History +5, Persuasion +7
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp. Malachite (13 gp). Blue star sapphire (900 gp). Jasper (30 gp). Violet garnet (700 gp). Deep blue spinel (700 gp). Citrine (30 gp).


Social Check DCs


Laucian Ariessus, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. His hair is chestnut and curly. His eyes are hazel and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has all his life been fascinated with music.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His religion dominates his actions; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Artistic. Flaws: Depressed. Bonds: Rich, Religious, Job. Occupation: Baker

Voice: Switch between two voices

Attributes [hide]

Laucian Ariessus, Male Elf Commoner 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)8 (-1) 14 (+2)17 (+3)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 1 Smokesticks.


Social Check DCs


Uraim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is braided into rings. His violet eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.

History: He was born in the north, but his parents moved at a very young age to the south. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. He used his abilities to travel the world and help people.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Gifted, Philantrophist. Bonds: Nature, Immigrant, Has a crush. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Uraim Helcral, Male Dwarf Adept 4
Medium (4'4") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp. Blue quartz (5 gp). 1 Minor magic item.


Social Check DCs


Marbas Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'5" and tends to wear a tan poncho over his likewise colored trousers and shirt. His right leg appears badly burned and disfigured. He wears a wide-brimmed hat to cover his moderate length chestnut hair. He has several tiny ruby earrings on each ear.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their daughter. He worked as a Bounty Hunter, and he later adopted a second daughter.

Motivation: Money/treasure; and to reunite with his absent mother

Ideals: Artistic. Flaws: Racist. Bonds: Rich, Family. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Marbas Tolerance, Male Tiefling Wizard 3
Medium (5'5") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 17 (+3)15 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp.


Social Check DCs

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