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NPC Generator

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Advanced [show]


Wrenn Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized topaz on his left hand. His white hair is greasy and uncared for. His amber eyes dart from person to person.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich eastern family. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Ugly, Impulsive. Bonds: Rich, Debt, Enemies. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wrenn Rofferton, Male Gnome Ranger 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Black pearl (1200 gp). 1 Minor magic item.


Social Check DCs


Oren TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'3" and wears rags and sports a simple walking cane. He has wavy blonde hair. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oren fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others.

Ideals: Athletic, Fighting. Flaws: Ugly, Fearful. Bonds: Poor, Slave. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Oren TellPenny, Male Halfling Expert 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 19 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Balam Luck, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He typically wears white cloth garments or leather armor. His blue hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by brigands. Balam was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Spy

Voice: Old Prospector

Attributes [hide]

Balam Luck, Male Tiefling Paladin 8
Medium (5'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 64 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)13 (+1) 16 (+3)16 (+3)
Skills Deception +6, Medicine +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp. Chrysoprase (40 gp). Carnelian (40 gp). Golden yellow topaz (900 gp). Fire opal (1200 gp).


Social Check DCs


Olunt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a long red beard with little hanging trinkets. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Criminal record. Occupation: Barber

Voice: Laughs frequently while speaking

Attributes [hide]

Olunt Gorunn, Male Dwarf Warlock 12
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 99 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)18 (+4) 15 (+2)14 (+2)
Skills Acrobatics +8, Athletics +6
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Druidic, Draconic, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16433333100

Possessions: 21000 sp. Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadarai Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear brown pants and tee shirts. His hair is long and brown with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a wizard, Hadarai was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Hadarai was born on a far northern desert where he grew up under the tutelage of his father, an expert Slave Trader. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Athletic, Opinionated. Bonds: Immigrant, Mentor, Adventurer. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hadarai Dalanthan, Male Half-Elf Bard 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Investigation +4, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 300 gp. Chrysoprase (80 gp). Azurite (12 gp). Hematite (12 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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