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Advanced [show]


Serpent Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a black suit. He carries with him a set of greatswords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has styled his red fur well, parting it to the left. His eyes are yellow and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. Serpent liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Fearful, Ugly. Bonds: Nature. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Serpent Running, Male Tabaxi Bard 7
Medium (6'4") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 900 gp. Solid gold idol (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aust Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of death around his neck, and a lance on his belt. His red hair is matted, messy, and big. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting, Passionate, Artistic. Flaws: Ugly. Bonds: Religious. Occupation: Actor

Voice: Tuts and clicks tongue

Attributes [hide]

Aust Floshem, Male Elf Paladin 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)17 (+3) 9 (-1)16 (+3)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Elven, Gnome, Sylvan, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Melech Calm, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of hand crossbows on his belt, each one with a sapphire on the hilt. He has done his best to style his black hair to look like a famous performer. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Melech was born the youngest of three triplets. In his 15th year, his parents were killed by a dire rats raid, leaving Melech alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: Many dire rats want him driven away.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Family, Enemies, Adventurer. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Melech Calm, Male Tiefling Warrior 10
Medium (6'1") Tiefling, Neutral Evil (CR 10)
Armor Class 11
Hit Points 70 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Arcana +7, Investigation +7
Senses Passive Perception 11
Languages Common, Goblin, Giant, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Chay Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear white clothing when he does not wear armor. With a patchy chestnut beard and wild chestnut hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Chay was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Chay's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his sister; and to reunite with his absent mother

Ideals: Athletic, Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive, Family. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Chay Whispermouse, Male Halfling Warrior 3
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Cressel Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears yellow painted combat armor at almost all times. He has done his best to style his brown hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Cartwright business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his absent mother

Flaws: Racist, Hedonist. Bonds: Job, Family. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Cressel Grief, Male Tiefling Commoner 5
Medium (5'11") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)14 (+2) 10 (+0)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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