Argran Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tattered old clothes. His hair is cut close to his head. This violet eyed easterner is not easily forgotten.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he feels kind of lost in life
Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor, Immigrant. Occupation: Dyer
Voice: American accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 6)
Armor Class 9
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 40000 cp. Violet garnet (1600 gp).
Tricking In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing colorful clothing, dressed as a Barber. His gray fur is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He enjoys reading and quiet.
History: Tricking was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Poor, Debt. Occupation: Barber
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 500 gp.
Ar-Karo Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a robe, a symbol of the four houses of cards around his neck, and a hand crossbow on his belt, and is pretty ugly. He has no hair. This brown eyed easterner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving He would rather hide behind his crafts than deal with other people.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Karo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Joker, Artistic. Flaws: Ugly, Shy. Occupation: Hunter
Voice: Squeaky
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 15)
Armor Class 11
Hit Points 84 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
22 (+6) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Sylvan
Attacks Melee +11 / 4d8+6, Ranged +6 / 4d8+1, Grapple +6
Possessions: 6000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Black velvet mask with numerous citrines (150 gp). A roughly beaten golden orb (150 gp). Gold dragon comb with red garnet eye (400 gp).
Zâthra Nibley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries with him a set of monstrous two handed axes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is thinning but still full. He wears round tiny glasses practically rammed into his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Zâthra was born with his mother's beautiful face. Zâthra liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Bonds: Attractive, Slave, Nature. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 17)
Armor Class 13
Hit Points 59 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
Possessions: 5000 gp. Moss agate (12 gp). Rose (60 gp). Hematite (12 gp). Aquamarine (1400 gp). Iolite (60 gp). Blue star sapphire (700 gp). Alexandrite (1400 gp). Blue sapphire (700 gp). Onyx (60 gp). Citrine (60 gp). Red garnet (60 gp). Red garnet (60 gp). Peridot (60 gp). Obsidian (12 gp). Peridot (60 gp). Eye agate (12 gp). Moonstone (60 gp). Onyx (60 gp). Deep blue spinel (1400 gp). Violet garnet (1400 gp). Smoky quartz (60 gp). Silver pearl (60 gp). Alexandrite (1400 gp). Violet garnet (1400 gp). 1 Medium magic item.
Manfred Moreno, Male Human [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. His hair is auburn and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is very quiet and rarely speaks above a whisper. Manfred is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born into a rich family. His father was a soldier and died while he was still young. Manfred was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother
Flaws: Ugly, Shy. Bonds: Family, Rich, Military. Occupation: Herbalist
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 10)
Armor Class 10
Hit Points 65 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 19 (+4) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 270 pp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
