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Gûnd Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. His white hair is lengthy and is close to two feet long. His half smiles and violet eyes are beguiling and draw you in.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Gûnd studied abroad. Brilliant and gifted he never wanted to apply himself. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Job, Adventurer. Occupation: Shepherd

Voice: Ums and uhs a lot

Attributes [hide]

Gûnd Springfield, Male Half-Orc Sorcerer 5
Medium (5'10") Half-Orc, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 13 (+1)16 (+3)
Skills Arcana +2, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Golm Stapleton, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with black lining and desert motifs, he is not a threatening figure. His hair is brown, silky, and of moderate length. His hazel unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a great chef.

History: When he was but 8 years old his parents immigrated from the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Golm Stapleton, Male Half-Orc Fighter 7
Medium (5'9") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 110 pp.


Social Check DCs


Balam Faith, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. He has dyed his greying dark red hair a little too much giving a sharp dark red color. He wears large thick round spectacles.

Personality: Balam speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Sold as a small child to a necromancer, Balam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.

Motivation: To clean up the streets; and regain custody of his son

Ideals: Impeccable. Flaws: PTSD. Bonds: Family, Mentor, Guardian. Occupation: Butcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Balam Faith, Male Tiefling Commoner 2
Medium (5'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 17 (+3)11 (+0)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 4000 cp. 3 Antitoxin.


Social Check DCs


Morkral Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple black robe with violet stripes complete with hood. His tied-back hair is blonde. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC; and to be a priest again

Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Morkral Broodfist, Male Dwarf Expert 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Athletics +4, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Adrik Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. His long chestnut hair is drawn into a two foot long braid. This brown eyed southerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Adrik was raised in a hard working conservative environment. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and sabotage a competitor

Ideals: Logical. Flaws: Insane, Antagonistic, Fearful. Bonds: Job. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Adrik Foamtankard, Male Dwarf Druid 6
Medium (3'11") Dwarf, True Neutral (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)15 (+2) 13 (+1)9 (-1)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: Silver pearl (100 gp).


Social Check DCs

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