Gale Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of luck on his torso. His fur is beige and very short. His copper eyes lackadaisically let the world flow into them.
Personality: Abrasive and pushy, he has a hard time making friends. Energy wise he seems alert and responsive.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and someone believes him a fraud
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Glassblower
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 44 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 6000 sp.
Nalral Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy white hair. He has a dull look in his blue eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Nalral was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Nalral's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Flaws: Ugly, Antagonistic. Bonds: Rich, Has a crush, Adventurer. Occupation: Navigator
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
Possessions: 1000 sp.
Sapply Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and violet eyes are beguiling and draw you in.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: A powerful brothel owner made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their son. He worked as a Junk Dealer, and he later adopted a second son.
Motivation: Sabotage a competitor.
Ideals: Impeccable. Bonds: Attractive, Family, Mentor, Job. Occupation: Junk Dealer
Voice: Spits words with contempt
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 11)
Armor Class 12
Hit Points 49 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1900 gp.
Drogo Palomarez, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears a robe, a symbol of the sun god around his neck, and a crossbow on his belt. His red hair is smooth and relatively long. His eyes are likewise green. His teeth are white and perfect.
Personality: He is business-like. He takes instructions and follows them to the letter. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things
Ideals: Fighting, Professionalism, Artistic. Bonds: Attractive, Immigrant. Occupation: Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 7000 sp. Iolite (40 gp). White pearl (40 gp).
Pikar Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with top hat. His auburn hair is knotted and matted. His gray eyes lackadaisically let the world flow into them.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has decided he is irredeemable
Ideals: Joker. Flaws: Impulsive. Bonds: Rich, Criminal record, Debt. Occupation: Fletcher
Voice: Rolls R's
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 100 gp. Golden yellow topaz (700 gp). Golden yellow topaz (700 gp).
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