Cask Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries nunchakus. His cinnamon fur is drawn into a tight pony tail with a skull scrunchie. His fierce green eyes like to dwell on things.
Personality: Abrasive and pushy, he has a hard time making friends. The war was a terrible time for him, and Cask does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: A need for knowledge about a nearby landmark; and he loathes his own lifestyle
Ideals: Fighting. Flaws: Antagonistic, Depressed, Disease. Bonds: Military, Adventurer. Occupation: Beggar
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 51 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 2 |
Possessions: 180 pp.
Arnold Browning, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He very much looks the part of a Seamstress. He is an epitome of beauty. His hair is silver, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. He also hits on women, regardless of circumstances.
History: He was born at the edge of vast forest. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Seamstress job and began his own company from there.
Motivation: Wants a kiss; and he's in love
Ideals: Impeccable. Bonds: Job, Attractive, Has a crush, Nature. Occupation: Seamstress
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 69 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 3100 gp. Eye agate (16 gp). Black pearl (1200 gp). Sard (30 gp). Smoky quartz (30 gp). Black opal (1200 gp). White opal (1200 gp).
Gennal Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His blonde hair is styled in orderly dreadlocks. His hazel eyes are slightly larger than normal.
Personality: Gennal wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a Crown-heir, his mother struggled to pay the bills. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.
Motivation: Expand his business.
Ideals: Disciplined. Flaws: Fearful. Bonds: Job, Poor. Occupation: Mayor
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 100 gp. 1 Disguise kit.
Uraim Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'3". He wears tattered old clothes. His black hair and beard is wavy and long. His ears are large.
Personality: A skeptical and narcissistic man, Uraim's first love is himself. His second love is also himself. He is lazy, self-centered, vain, and jealous.
History: Born to a Fortune-teller, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has drifted from career to career and currently works as a Merchant.
Motivation: Nothing but the best is good enough for him; and dwarven compassion
Ideals: Impeccable. Flaws: Ugly, Selfish, Racist. Bonds: Poor. Occupation: Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 18 (+4) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 30 pp. Hematite (10 gp). Star rose quartz (40 gp).
Aerdeth Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a top hat to cover his moderate length chestnut hair. His brown eyes lackadaisically let the world flow into them.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Aerdeth took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Shy. Bonds: Poor, Attractive, Nature. Occupation: Engraver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 97 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 4000 gp. Star rose quartz (60 gp). Jet (160 gp). Citrine (60 gp). Malachite (16 gp). Amethyst (160 gp). Violet garnet (1400 gp). Golden yellow topaz (1400 gp). 1 Minor magic item.
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