Ugol Sheldon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). His brown hair has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also has developed a complete distrust of the Dyer profession.
History: Ugol lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.
Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Family, Nature. Occupation: Animal Trainer
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 9 (-1) | 10 (+0) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +1 / 1d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 260 gp.
Golm Tewksbury, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He wears dark leathers with embroidery. His chestnut hair and beard is wavy and long. His eyes are green and he is always smoking a pipe.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Cook. He used his abilities to travel the world and help people.
Motivation: Balancing his hectic life and new Cook responsibilities is difficult.
Ideals: Philantrophist. Bonds: Attractive, Military, Slave, Job. Occupation: Cook
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 7 (-2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Borun Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly golden, has prominent grey streaks. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Borun lived on a farm with his father, near the main road leading to a nearby town. When Borun reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To unite with his sister.
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Family, Military. Occupation: Architect
Voice: Thin and wheezing
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 34 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Elven, Ignan, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
Possessions: 2000 sp. Coral (130 gp). 1 Minor magic item.
Harvest In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He typically wears white cloth garments or leather armor. His red fur is thinning but still full. His yellow eyes dart from person to person.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Harvest was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a Guard soon after.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and expand his business
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Guard
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 6)
Armor Class 14
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 8000 sp. Eye agate (8 gp). Black pearl (1300 gp). Hematite (8 gp). Sardonyx (20 gp).
Dreali Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. He carries with him a set of pickaxes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His violet unseeing eyes seem to look past you.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Roofer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the east, certain he would find work there.
Motivation: Further expansion of business; and to unite with his brother
Ideals: Fighting. Flaws: Disease. Bonds: Immigrant, Family, Job. Occupation: Assassin
Voice: Dark and ominous
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp. 1 Good lock.
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