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Advanced [show]


Faran Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his silver hair. This amber eyed westerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He works hard and plays hard.

History: He was born to loving parents in a slum to the west. Through the years after Faran was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Faran's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Faran and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor. Occupation: Herbalist

Voice: Low range voice

Attributes [hide]

Faran Warmwater, Male Halfling Adept 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 800 gp.


Social Check DCs


Kipper Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy green pantaloons and a grey scarf. His moppish blonde hair is in a traditional bowl cut. His eyes are hazel and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He works hard and plays hard.

History: Born in the east his family was never financially stable. He was an apprentice working in his mother's forge. Recently the stress of being a Bricklayer has made it difficult for him to sleep.

Motivation: Wants his loneliness to end; and he has a crush on the local butcher

Flaws: Hedonist, Insomniac. Bonds: Job, Poor, Has a crush. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Kipper Oomtrowl, Male Gnome Warrior 14
Small (3'2") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 109 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Athletics +6, Intimidation +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +7

Possessions: 6000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Gold music box (4000 gp). Fire opal pendant on a fine gold chain (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tod Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long silver hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tod took refuge in the ruined castle and found the beat up flail and armor he uses now. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Depressed, Disease. Bonds: Adventurer, Nature. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

Tod Fatrabbit, Male Halfling Wizard 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Athletics +2, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 700 gp.


Social Check DCs


Fabien Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'8" and is a bit bulky. He is very muscular particularly in the legs. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is cut jaggedly and amateurishly. He has blue eyes and a violet hat with a green feather.

Personality: Fabien is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: To prove his worth to the world.

Ideals: Extrovert, Gifted. Flaws: Impulsive, Mundane. Bonds: Rich. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Fabien Glittergem, Male Gnome Fighter 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)16 (+3) 11 (+0)15 (+2)
Skills Nature +5, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Terran, Orc, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Crampernap Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears tattered old clothes. He has a small bristly mustache and wavy red hair. His gray eyes are passionate and lively.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has achieved small success as a Barkeep.

Motivation: To be a Fortune-teller again; and money/treasure

Flaws: Ugly, Impulsive. Bonds: Job, Rich, Criminal record. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Crampernap Shadowcloak, Male Gnome Aristocrat 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)17 (+3) 13 (+1)12 (+1)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Elven, Goblin, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5

Possessions: 370 gp.


Social Check DCs

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