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NPC Generator

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Advanced [show]


Simon Cornish, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He prefers to wear grey clothing when he does not wear armor, and his gloved hand is found clutching a shortbow. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: Simon wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and doesn't want to be a sailor and was forced into it by his family

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Military, Rich, Family. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Simon Cornish, Male Human Wizard 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 pp.


Social Check DCs


Roland Dalton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears grey trousers with blue and white striped suspenders. He wears various colorful collared shirts. His auburn hair is knotted and matted. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.

History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and regain custody of his son

Ideals: Gifted. Bonds: Immigrant, Family, Mentor, Job. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Roland Dalton, Male Human Commoner 2
Medium (5'8") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)16 (+3) 14 (+2)11 (+0)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Terran, Infernal, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 240 gp. 1 Half-Plate.


Social Check DCs


Henry Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large blue mantle and cape that has been intricately interwoven into his black robe. He wears a small hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Henry was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Athletic, Impeccable, Justice. Bonds: Attractive, Family. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Henry Dalton, Male Human Bard 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Terran, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 40 gp.


Social Check DCs


Gildmak Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he typically wears a sleeveless long coat of deep grey leather and dull red iron scale mail. His hair is red and very short. He is very pretty but has cold, dead eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to fit into much smaller and tighter spaces than normal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Halfling Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gildmak Honeypot, Male Halfling Wizard 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 30 pp. 1 Chain shirt.


Social Check DCs


Adam Alston, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is red, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: This man loves painting and to teach people painting more than just about anything. He also hits on women, regardless of circumstances.

History: Adam hails from a village terrorized by dire rats. He moved from fad to fad and when he turned 15 he discovered painting. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and someone believes him a fraud

Ideals: Artistic. Bonds: Attractive, Has a crush, Enemies. Occupation: Dilettante

Voice: Speaks with squeezed throat

Attributes [hide]

Adam Alston, Male Human Barbarian 11
Medium (5'5") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 73 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +6, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5

Possessions: 2600 gp. Malachite (8 gp). Malachite (8 gp). Alexandrite (200 gp). Red-brown spinel (90 gp). Jasper (40 gp). Lapis lazuli (8 gp). Alexandrite (200 gp). Silver pearl (90 gp). Golden yellow topaz (200 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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