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Advanced [show]


Resh Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear blue tank tops with black pants. His hair, while still mostly black, has prominent grey streaks. His eyes are green and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of northern immigrants he idolized his father. His first spouse was a Bricklayer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and doesn't want to be a miller and was forced into it by his family

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Resh Copeland, Male Half-Orc Paladin 7
Medium (5'0") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Alexandrite (500 gp).


Social Check DCs


Nirgel Gift, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor, and carries daggers. His dark red hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Mason for hire.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Shy. Bonds: Enemies, Nature, Job. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Nirgel Gift, Male Tiefling Cleric 8
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)12 (+1) 9 (-1)15 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Solid gold idol (200 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marbas Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a white vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his white boots flare out at the collars. His feathered hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Mayor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Family, Enemies. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Marbas Felicity, Male Tiefling Commoner 8
Medium (5'5") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 15 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)16 (+3) 12 (+1)16 (+3)
Skills Arcana +6, Nature +6
Senses Passive Perception 11
Languages Common, Draconic, Gnoll, Goblin
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 700 gp. Jasper (70 gp). Violet garnet (400 gp).


Social Check DCs


Ur-Dag Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ur-Dag is combative with any and all who dare try his patience in the slightest.

History: Born in the south to a Barkeep, Ur-Dag learned a great deal about his father's area of expertise. A freak accident while working with his Doctor father left him crippled. He has worked as a Barkeep like his father before him.

Motivation: To be a Doctor again; and his religion dominates his actions

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Job, Religious. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Ur-Dag Tatum, Male Half-Orc Cleric 3
Medium (6'6") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)8 (-1) 13 (+1)9 (-1)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 90 pp. 1 Half-Plate. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Crampernap Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a long silver beard with little hanging trinkets. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist, Fighting. Bonds: Rich. Occupation: Ploughman

Voice: Ums and uhs a lot

Attributes [hide]

Crampernap Glittergem, Male Gnome Fighter 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: Hematite (6 gp).


Social Check DCs

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